Transcendence Tier 12

Dimension's End Transcendence 12 Stages

Reminder: Avoid claiming your BT tokens from the Rewards menu, they do NOT expire! Simply wait until there is a BT you want to claim!

For general information on Transcendence, please read our Transcendence FAQ!

You do not need to complete prior Transcendence stages to attempt this stage!

Left Crucible vs 1x Might Eater & 2x Mite Eaters

Enemy: 1x Might Eater and 2x Mite Eater

(link to enemy details on Dissidia Compendium)

Orb Timeline:

-1 count per ally action, -2 per enemy turn 

Inflict at least 1 debuff: +5 count

White Crystal required in party

Fight Notes (Click to expand)

This fight was brought to you by Hungry Hungry dustmites!

Fight mechanics:

General Team Themes to counter the stage:

Right Crucible vs 2x Colorless Queen

Enemy: 1x Colorless Queen 

(link to enemy description on Dissidia Compendium)

Orb Timeline:

-1 count per ally action, -2 per enemy turn 

Ignore DEF upon attacking: +10 count

Green Crystal required in party

Fight Notes (Click to expand)

This fight was brought to you by the Queen of Heartless!

Fight mechanics:

General Team Themes to counter the stage:

Reckoning vs 1x-> 3x Ingranaggio

Ingranaggio

(up to 3x 60M HP, 180M HP)

Force Thresholds

Enemy and Ally turns boost Enemy FR Gauge charge by 3%. Force Weakness: Magic FR that inflicts 3+ debuffs and triggers Force Time. Will remove any auras on Enemies. Inflicting 1 debuff to 3 enemies will also work!

HP Thresholds

Boss Breakdown

Creative & Unique Runs of the Reckoning stage from JP players

Celes Solo by ZK

Ardyn Solo by らざにあ 

Hope & Minwu Duo by sinewave

Rinoa & Guy Duo by fict hanaji

ScottOng's DE:12 Battle Guide

Honorable Mentions to Faris + Galuf Duos and a Vaan/Penelo Duo that is not a whole video, but they did record the ending.

Notes on Solos/Duos

Due to the slow release of Transcendence and the power of our units growing, many previous Reckonings (Middle Gates) can be done with 1-2 units which means using 1 unit on each Crucible (Side Gate). While it helps save units, some Solos/Duos have luck or specific strategy components so we will help identify at least which units have been extremely useful in the tier as of this update (made June 2023) so if Solo/Duo strategies aren't your thing, you can at least see what unit does great in a fight so you can throw some more units at it. 

When we mention a character we assume them to have as many upgrades and weapons as possible. These will also be added to each tier page.

REMINDER: start at the latest tier and go backward as you can use your strongest units faster that way with little fear of needing to shuffle units around. These units are great if you have them, but you can overpower stages without them.