Transcendence Tier 7

Reminder: Avoid claiming your BT tokens from the Rewards menu, they do NOT expire! Simply wait until there is a BT you want to claim!

For general information on Transcendence, please read our Transcendence FAQ!

You do not need to complete prior Transcendence stages to attempt this stage!

Left Crucible vs 2x Lunatic Glow Lizards

Enemy: 2x Lunatic Glow Lizards (Dissidia Compendium)

Orb Timeline:

-1 count per ally action, -2 count per enemy turn
  • Orb is up the entire fight (15 count, 15 max)

Taking 4 HP attacks: +5 count

Blue Crystal Required!

Fight Notes

This fight was brought to you by reptiles eating glow sticks!

Blue Crystal Suggestions: Locke, Cid, Paine, Maria, Ursula, Cait Sith, Ashe, Eight, Rosa, Edward

Orb Suggestions: Locke, Cid, Noel, Onion Knight, Tifa, Serah, Machina, Cater

Fight mechanics:

  • 60T Lufenia fight, each Glow Lizard has 10M HP (20M HP Total)

  • BRV damage is reduced between 40% and 85% throughout the fight.

  • BRV gain is reduced between 20% and 30% throughout the fight.

General Tips:

  • Instabreak and full Gravity shavers help handle big BRV gains from Guard Resonance

  • C90 units can handle the orb and deal a lot of damage, feel free to delay the bosses away or bring a tank/HP DMG mitigator for when they start swinging.

Boss abilities to watch out for:

  • Blaze Impact: BRV Gain + AoE BRV + AoE HP.

  • Glow Rush: Recover from BRV + BRV + HP

  • Guard Resonance: Battery parts, increase iBRV + HP DMG dealt. Reduce BRV DMG Taken

Right Crucible vs 3x Lunatic Ghost Brothers

Enemy: 3x Lunatic Ghost Brothers (Dissidia Compendium)

Orb Timeline:

-1 count per ally action, -2 count per enemy turn
  • Orb is up the entire fight (8 count, 8 max)

Damage from trap/special effect counting down: +6 count

Red Crystal Required!

Fight Notes

This fight was brought to you by Fatso, Stretch and Stinkie!

Red Crystal Suggestions: Firion, Onion Knight, Aerith, Reno, Zell, Beatrix, Llyud, Vanille, Kurasame

Orb Suggestions: Firion, Cater, Ace, Cor (enemy turns only)

Fight mechanics:

  • 60T fight, Each Brother has 10M HP (30M HP Total)

  • BRV damage is reduced by 70% throughout the fight.

  • BRV gain is reduced between 20% and 30% throughout the fight.

General Tips:

  • Basically built for Firion as he fulfills crystal objective, orb condition and provides healing if you need it

  • Maria also works for the orb and healing

  • Can't really keep bosses from acting so rely on your offturn damage and bring healers/mitigators/tanks for safety

Boss abilities to watch out for:

  • Bosses cannot be delayed, broken delayed or deleted!

  • Touch of Gloom: BRV. Inflicts Def Down

  • Dark Bargain: BRV + HP

Reckoning vs 2x Lunatic Murder Weapon

Enemy: 2x Lunatic Murder Weapon (Dissidia Compendium)

Orb Timeline:

-2 count per ally action, +2 count per enemy turn
  • Appears @ Battle Start (10 count, 10 max)

  • Disappears Below 80%

  • Reappears Below 50% (10 count, 10 max)

Restore at least 20% mHP with ability: +3 count per ally

Murder Weapon takes a turn: +2 count

Fight Notes

This fight was brought to you by Hidden Mist Village!

Fight mechanics:

  • 60T fight, each Weapon has 15M HP (30M HP Total)

  • BRV damage is reduced between 70% and 80% throughout the fight.

  • BRV gain is reduced between 20% and 30% throughout the fight.

General Team Themes to counter the stage:

  • Each player action ticks for -2, turn hog responsibly!

  • BRV gain reduction is quite low; use this to your advantage

  • DEF ignore is highly recommended as they have high DEF anyway and their yellow aura goes away if you DEF ignore enough

  • HP Requirement is low, bringing a healing call can help in a pinch near the end especially since

    • HP Poison aura is quite potent, you will need to bring a healer

  • Maria, Llyud, Firion and Snow are good combinations for healing

  • Cater is a strong option to keep party safe while not providing healing with LD Freeze and Dodging/1T Lock

  • Machina and Locke with BT+ 3/3 melt this fight so support them and cover the orb

  • Noel is another solid option for damage

Boss abilities to watch out for:

  • Special countdown appears!: HP Poison aura (30% mHP) while orb is up

  • Magic Size: AoE BRV. Inflicts BRV DMG Down (-50%) to party

  • Swing Rod: Targets random player below 30% mHP. BRV attack. Lowers buff counts by 4. Can only happen 3 times (this count resets once below 49%)

  • Taking Defensive Stance! (yellow aura): Raises DEF. Occurs when orb leaves and again below 50%

    • Removing the aura requires a combination of the following things to occur 20 times:

      1. Boss takes a turn

      2. Boss gets hit with DEF ignore

      3. Our party recovers more than 1% mHP with an ability

Creative & Unique Runs of the Reckoning stage from JP players

  • We are linking some noteworthy videos that utilize unexpected team comps. We thank these players for their creative efforts :)

    • If you have a run that you believe is noteworthy, please reach out to us in the MateriaBot Discord!

  • If you are looking for creative runs on the GL side of the game, please do check DissidiaInfo.com

ガスティのゲームチャンネル using LDs only!

Llyud, Faris and Beatrix (Maria, Firion, Porom LDCAs)

    • Showcase of no BT in party

fict hanaji using LDs only!

Rosa, Snow and Firion (Fran, Gabranth and Kurasame LDCAs)

    • Showcase of no BT in party

シド using LDs only!

Beatrix, Selphie and Llyud (Amidatelion, Keiss and Kurasame LDCAs)

    • Showcase of no BT in party