Character Notes & RecommendationsHave updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!
Summon Board Passive selections:
Odin choose 3 / 6 / 7
Bahamut choose 4 / 5 / 6
Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7
Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6
For more details and help with summons, check Summon Hub!
7★ HG Armor: Unity
Self Held BRV +10% (109998), Party BRV DMG Limit +5% (10498)
8★ HG Armor+: Party Dual Limit+
Party BRV DMG Limit +15%, HP DMG Limit +5%
Supplementary Notes to the Infographic Analysis:The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes
Team Synergy Notes
Sphere RecommendationsNOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
A sphere - Focus on ATK & BRV DMG, Ranged ATK is also okay (from Kain’s sphere).
C sphere - Focus on ATK (Garnet) or ATK aura (Alphinaud / Maria). Other spheres work fine, but these are the best choices.
D sphere - Focus on ATK aura spheres, but avoid Wakka’s sphere as usual.
Removable PassivesNOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
Jump High Jump Up (does not impact the + versions, so you’ll never need this)
Break Boost Up (marginal effect to boost mBRV for a turn after breaking)
Buff Speed Up (marginal effect, but generally don’t remove SPD passives except in team comps crafted for a specific strategy)
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Runs listed below are since the first Lufenia event in November 2020, ordered by most recent first
The last column indicates notes such as commentary or strategy if you are looking to learn more about the character/team comp
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