Character Notes & Recommendations

Have updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!

Summon Board Passive selections:

Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A Sphere - Any ATK or BRV DMG works just fine, just consider that Barret is a support first, so make sure you have spheres for attackers if that's important to you

  • D Spheres - 2 spheres for boosting party ATK is best, check the link for our D spheres

How-To-Play Notes

  • Open with Grenade Bomb to max his Avalanche stacks. This is good to upkeep his buff and spam for damage when EX isn't up.

  • Big Shot will buff the party with physical attack up, so that can be used next. You’ll use this as single target filler to maintain the buff on the party.

  • Satellite Beam is now a decent AoE attack you want to use as it comes up for his Satellite buff and good damage. This recharges in 2 skill uses, and he can spam skills for 25 of his turns (he’s slow so this isn’t a concern).

  • Maximum Fury is his LD, and it hits hard, while boosting his LD buff by a stack. Never let this buff fall off, and plan to use the LD twice once bosses start to really buff their stats, as his aura will max out at 3 stacks (2 uses).

Team Synergy Notes

  • Physical attackers may like the PATK buff from his S1, but magic attackers do perfectly fine with the rest of his auras. Pair with a damage dealer and a utility character that can counter the Lufenia orb.

  • Check out Sephy’s channel for some Barret runs (and other FF7 characters)!

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • BRV Attack+ HP Attack+ Up (never used with LD)

  • Spite (worst passive in the game)

  • Break Bonus Up (marginal effect)

  • BRV Attack++ HP Attack++ Up (likely won’t be used ever)