Character Notes & Recommendations

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Summon Board Passive selections:

Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Additional Weapons

  • Manikin Weapon: Adds S1 & S2 BRV DMG +10%

    • Acquire by finishing Act 2, Chapter 5 and going to Chapter 5.8

    • Acquire through Item Exchange > Power Token Exchange

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A Sphere - Focus ATK to maximize his battery from S2, as well as his damage. BRV DMG spheres are also a good choice.

  • C Sphere - Garnet for self while Lluyd, Alphinaud & Maria’s spheres are all amazing while also empowering the party.

  • D Sphere - Focus on any of the ATK spheres, except Wakka!

How-To-Play Notes

  • Firion needs to maintain his HP to avoid getting his skills downgraded. You have many tools to restore HP if this happens, in order of preference:

    • EX (if charged)

    • AA (easy choice)

    • LD (if debuff is falling off or if in Force Time)

    • S1 (if [Blood Weapon] buff is falling off)

    • S2 (if generics are running low)

    • HP+++ (if an ALL attack is incoming and you don’t want to be broken)

  • Firion is fairly easy to play, just maintain his buffs, and use his LD at the start of a wave and after his debuff has fallen off. Be mindful not to use LD before enemies cleanse their debuffs.

  • Blood Weapon (S1) and Seize Attack+ (Blood Weapon) (S2) both heal the party and are filler attacks if needed.

  • Weaponsmaster+ (EX) deals the big damage, extends his buffs and keeps himself healthy. Use it as often as you can unless you need to use LD.

  • Vortex of Arms (LD) Heals the party, grants Firion a free skill use next turn and places down his powerful trap: Drain Weapon.

    • Drain Weapon (Trap) is a 3 HP attack move that heals the party. Great for off-turn Force Times that have enemies take a lot of turns.

  • Fervid Blazer (BT) grants his BT effect boosting ally stats while they are above 50% HP.