Character Notes & Recommendations

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Summon Board Passive selections:

  • Shiva choose 3 / 4 / 7

  • Pandemonium choose 3 / 4 / 6

  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • Usuals:

    • Ifrit, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Sphere Recommendations

can be found at our Sphere Hub!

  • A Sphere: He has the highest ATK stat in the game, so focus this sphere on BRV DMG, Cloud or Vayne fitting his kit best, but Gau and Edgar are both good, though probably better suited to other characters that don't break as often as Noel. If no BRV DMG spheres, then ATK is perfectly fine!

  • D Sphere: Use the link and pick any ATK sphere outside of Wakka.

  • E Sphere: As Noel doesn't debuff enemies, Fujin is probably best to slow down enemies, while Reno to lower enemy PHY ATK is probably the most synergistic for his kit as he constantly breaks enemies. Faris is fine for poison orbs as well, and Vanille is... okay to remove buffs from enemies, but we prefer nearly any other sphere since dispel is not as much of a critical role any longer.

How-To-Play Notes

  1. Prioritize his EX as it's his biggest hitter! Target is unbroken? Use Fearsiphon++ and instantly charge his EX while putting out a little more damage from his additional attack before pumping out that EX!

  2. Start the fight with Big Bang, Noel’s LD, to get his framed buff. You’ll want to maintain this buff since it enables his follow-up attack whenever he breaks a target which is frequently. This is also a clutch AoE instant break if you ever need it!

    • The free skill from Big Bang is flexible based on the current state of the fight or AA to maintain it's effect throughout a fight

  3. Tempeststrike is now AoE BRV shaving, and it will unbreak (just the target). So it’s best to point this at a broken target for the HP damage up, and is also the best skill to use if one enemy is broken, and another isn’t, that way Noel will unbreak and attack both.

  4. Gale Fang is a double BRV dump, so best used when Noel has a lot of BRV in his pool. It’s also unparalleled in utility as it is unconditional guaranteed break (unless enemies specifically resist instant break).

  5. Meteor Javelin recharges in 2 skill uses, and ideally, you want to point it at a broken target to get the 50% splash and HP damage up. With BT effect up, it recharges every other turn so go crazy!

  6. Fearsiphon++ is Noel’s transformed BRV+, and it’s best used when any enemy is unbroken. It will drop the target’s BRV by 80%, and then the 5 hits will hopefully score a break. If it does break, Noel gets an instant turn and free turn and free skill use. You can use this on Noel’s AA to boost his attack and BRV DMG Limit!

  7. Shave Slash is Noel’s AA, and with Crystal Passive C88 it has 100% gravity into a single hit, it's a very strong breaking tool along with the ATK and BRV DMG Limit boosts it offers for 7T.

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • Scourge Up (not relevant given his skill count)

  • Last Hunter Guard Up (20% DEF) really isn't important or relevant in most quests.

  • Buff Speed Up (10% SPD) is okay to remove if you really need to, but you generally don't want to slow down your damage dealers.