Golbez

Character Notes & Recommendations

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Summon Board Passive selections:

  • Diabolos choose 3 / 4 / 6

  • Odin choose 3 / 6 / 7

  • Bahamut choose 3 / 4 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

7 HG Armor: Attack

  • Self BRV DMG Limit +15% (11498), Held BRV +15% (114998)

8HG Armor+: BRV Limit++

  • Self BRV DMG Limit +30%, HP DMG Limit +10%

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

How-To-Play Notes

  • Golbez always opens the fight with his EX, to max his Shadow Dragon stats, and to get his 4th framed buff. His EX recharges in 3 skill uses, but has a free skill after it’s used. He can spam skills for 30 of his turns straight (90 turn quest).

  • Your free skill is based on your needs. There isn’t a go-to choice, so follow the advice below.

  • Rising Wave is your single target BRV shave with splash. This has more hits against a single target than:

  • Glare Hand is your AoE BRV shaving skill, which is best against multiple enemies. This also drops the ever important Dark imperil.

  • Note that both of these skills are mixed in their typing, but this very rarely matters in the near future. Keep enemies imperiled, and you’ll be fine (outside of Eald BT story and 1 gate of Transcendence 4. There may be more, let us know).

  • Use Black Fang to maintain his LD buff. You start the quest with it, so you can wait until your second EX and second free skill to use it, which will be the exact turn that it just fell off, for perfect timing. You’re fine to use it earlier, Golbez has excellent longevity.

  • Dark Enchant is his AA, and since all of his skills are already Dark element, it will give him 30% more BRV DMG up, as well as a boost to his mBRV. There IS a consideration to use your free skill on your AA sometimes, especially if the fight is expected to end well under 90 turns.

Team Synergy Notes

  • As mentioned, Xande call is great as it drops a framed Dark imperil. You can also run him alongside Shantotto, but note that you will have very limited role coverage with two damage dealers.

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A spheres: Focus ATK & BRV DMG for this hard hitting damage dealer. As he’s already hitting weakness, there may be a slight preference toward his attack, but both stats are absolutely great.

  • E sphere: Focus ATK, avoid type attack boosts like Kefka since Golbez is mixed kit. Seymour, Emperor & Yuffie are great options.

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • BRV Attack+ Up (BRV++ overrides this, making it useless)

  • HP Attack+ Up (HP++ overrides this, making it useless)

  • Buff Speed Up (not recommended unless he is under geared for a Challenge Quest)

  • Break Bonus Up (marginal effect)

  • Break Boost Up (10% mBRV for a turn after breaking an enemy is not too special)