Character Notes & Recommendations

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Summon Board Passive selections:

Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
  • Shiva choose 3 / 4 / 7

  • Odin choose 4 / 6 / 7

  • Bahamut choose 3 / 4 / 6

  • Usuals:

    • Ifrit, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A Spheres - Palom’s always hitting weakness with a massive BRV DMG up boost thanks to his LD buff, so we prefer maxing his ATK, which also helps his BRV gain a bit. ATK +15% > MATK +15% > ATK +10% (with another stat attached) > ATK +10% (no other stat attached) > ATK +5%

  • E Sphere - As expected, Seymour is best, then any ATK sphere is just fine (MATK also fine). Paine’s sphere is interesting for a small party ATK aura combined with enemy ATK debuff.

How-To-Play Notes

  • Palom’s EX is charged at quest start, so drop that imperil! His EX recharges in 1 skill cycle, or 3 Dualcasts. He gets a ton of skill uses with his rework so no need to be shy about spamming anymore, use that S2++++++ the great!

  • Make sure you always use his LD, Twincast before your Twin Resolve buff falls off! This means using it within one of Palom’s next 2 turns. His LD is a huge attack that keeps getting stronger each use.

  • With his LD buff, Palom gets a free instant turn whenever he gets a break. This free turn is best spent generally with Dualcast++. Palom frequently uses Dualcast (base version), since he only has 10 skill uses, but read below on considerations for using those skills.

    • Note that if he breaks an enemy on a free turn, he won't get another free turn as many other units like him perform similarly.

  • Bluff is a high turn rate skill, which can be very useful to jump his turn up earlier. It’s best used to just refresh his [Dark Arts] buff.

  • Mysidian Crystal is his huge splash skill, used for maintain [Dark Wisdom]. This skill is a great option if you need some potent BRV shaving (if his EX isn’t charged).

  • Don’t forget his limited use Blizzard Burst AA. It’s extra damage, and you can use it late in the fight to allow your next LD or EX to hit a bit harder. Don’t use this to break an enemy, and don’t waste your free turn with this either unless in dire need of taking 3 turns in a row.