Character Notes & RecommendationsHave updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!
Summon Board Passive selections:Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
Shiva choose 3 / 4 / 7
Odin choose 4 / 6 / 7
Bahamut choose 3 / 4 / 6
Ifrit, Ramuh, Brothers 4 / 5 / 7
Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6
For more details and help with summons, check Summon Hub!
Sphere RecommendationsNOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
A Spheres - Palom’s always hitting weakness with a massive BRV DMG up boost thanks to his LD buff, so we prefer maxing his ATK, which also helps his BRV gain a bit. ATK +15% > MATK +15% > ATK +10% (with another stat attached) > ATK +10% (no other stat attached) > ATK +5%
E Sphere - As expected, Seymour is best, then any ATK sphere is just fine (MATK also fine). Paine’s sphere is interesting for a small party ATK aura combined with enemy ATK debuff.
Palom’s EX is charged at quest start, so drop that imperil! His EX recharges in 1 skill cycle, or 3 Dualcasts. He gets a ton of skill uses with his rework so no need to be shy about spamming anymore, use that S2++++++ the great!
Make sure you always use his LD, Twincast before your Twin Resolve buff falls off! This means using it within one of Palom’s next 2 turns. His LD is a huge attack that keeps getting stronger each use.
With his LD buff, Palom gets a free instant turn whenever he gets a break. This free turn is best spent generally with Dualcast++. Palom frequently uses Dualcast (base version), since he only has 10 skill uses, but read below on considerations for using those skills.
Note that if he breaks an enemy on a free turn, he won't get another free turn as many other units like him perform similarly.
Bluff is a high turn rate skill, which can be very useful to jump his turn up earlier. It’s best used to just refresh his [Dark Arts] buff.
Mysidian Crystal is his huge splash skill, used for maintain [Dark Wisdom]. This skill is a great option if you need some potent BRV shaving (if his EX isn’t charged).
Don’t forget his limited use Blizzard Burst AA. It’s extra damage, and you can use it late in the fight to allow your next LD or EX to hit a bit harder. Don’t use this to break an enemy, and don’t waste your free turn with this either unless in dire need of taking 3 turns in a row.