Beatrix

Character Notes & Recommendations

Have updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!

Summon Board Passive selections:

Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
  • Ramuh choose 3 / 4 / 5 (Can swap 4 for 7 if you want more counters)

  • Odin choose 4 / 6 / 7

  • Bahamut choose 3 / 4 / 6

  • Usuals:

    • Ifrit, Shiva, Brothers 4 / 5 / 7 (Shiva can swap out 4 for more counters)

    • Leviathan, Pandemonium, Alexander, Diabolos 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A Sphere - Focus on ATK or BRV DMG, & mBRV is a good add-on. Something like Sephiroth’s sphere is great, but you can opt to give her a more offensive sphere with a higher ATK boost, like Aerith. Any of the ATK spheres work well, BRV DMG is always great. You can also opt to use Iroha sphere as it will give her around 1 or 2 good BRV hits worth of damage for the first HP ATK

  • B Sphere - She can't lock, so Gabranth or Celes will be the most functional

  • D Sphere - With another buff from a call/party member, she can utilize Wakka's sphere. Otherwise, any party ATK boosting sphere will do.

How to Play Notes

These notes are thanks to the work of Renki#4255, who proactively wrote these notes, allowing Cel to edit & add them here.
  • TLDR: Maintain her debuff on enemies for her counter/followup. Keep in mind that Beatrix has 3 buffs she applies on all party members throughout her kit. Only Noble Loyalty is important, the other 2 may be pushed off.

    • If she is fighting an enemy that can delay, she can be paired with a call support in order to be constantly delayed and still deal strong damage through her Counter/Follow-up as off turn damage.

  • Saint Cloth batteries the party while applying 2 of her buffs, one of which is an HP regen.

  • Thunder Slash (+ if 9+ buffs on party) applies her important Noble Loyalty buff on the party. This buff is one of the 2 conditions for her counter. If she uses her + version the damage is significantly increased.

  • Climhazzard (+ from 9-11 buffs and ++ at 12+) recovers 1 use of Thunder Slash and gives herself the Sworn General buff. Once again, the + forms allow for much greater damage from the attack. This also allows Beatrix to use Holy Knight’s Safeguard as an HP variant one time.

    • Holy Knight’s Safeguard provides a battery and heal to the party but more importantly gives Beatrix her Holy Knight’s Safeguard buff which reduces all party HP damage taken to 0. With her C85 passive this move is an instant free turn and extends her existing buffs by 1T. Be wary, this buff effectively only lasts for 1 of Beatrix’s turns and it cannot be extended. Use this only when you know Beatrix will not go again before the opponent’s next turn.

  • Shock removes all buffs from the enemy, deals strong AOE damage which ignores defense, and batteries the party. This will also apply the HP Regen on the party and Rose Petals on the enemy, the other part of her counter. Rose Petals enables her to use her follow-up whenever she attacks an opponent with Rose Petals as well as inflicting sap, a few stat drops, and imperiling Thunder.

  • Follow-up/Counter removes one buff from the target followed by a defense ignoring attack and battery to the party. This attack is triggered anytime Beatrix attacks an opponent with Rose Petals on them or any opponent attacks Beatrix while the ally has Noble Loyalty on them.