Reminder: Avoid claiming your BT tokens from the Rewards menu, they do NOT expire! Simply wait until there is a BT you want to claim!
For general information on Transcendence, please read our Transcendence FAQ!
You do not need to complete prior Transcendence stages to attempt this stage!
Enemy: 2x Marilith Tempest (Dissidia Compendium)
Orb Timeline:
-2 count per ally action, no count change per enemy turnUp the entire battle (10 start, 10 max, lethal)
Inflict 1+ debuff: +3 count
Too many to list
Inflicted with gold debuff after own turn: +4 count
Laguna, Sephiroth, Kadaj
Blue Crystal required in party
Fight Notes (Click to expand)
This fight was brought to you by debuff soup!
Blue Crystal Suggestions: Tidus, Laguna, Cloud, Wakka, Rosa, Trey
Orb Suggestions: Kadaj, Laguna BT, Sephiroth LD (Seph calls can work if built)
This orb will kill you upon exploding
Fight mechanics:
60T to get through 26M HP (2x 13M HP)
BRV damage is reduced between 30% and 50% throughout the fight.
BRV gain is reduced between 10% and 30% throughout the fight.
General Team Themes to counter the stage:
Zack can tank and deal big damage
Tidus is another strong damage option and can debuff often in BT phase
Laguna was made for this stage and regurgitates damage especially with BT+. He can solo this stage as can Cloud and Tidus with BT+.
Boss abilities to watch out for:
Ballet Omega: 11 BRV + HP attack. BRV gain after HP attack
Tempest Bolt: 4 AoE BRV + Split HP attack.
Enemy: Ram Requin (Dissidia Compendium)
Orb Timeline:
-2 count per ally action, no count change per enemy turnAppears @ 79% (20 start, 20 max, lethal)
Take damage from same member 2x in a row: +3 count
Take damage from same member 5x in a row: +10 count
Green Crystal required in party
Fight Notes (Click to expand)
This fight was brought to you by Jaws 2 the SEAquel!
Green Crystal Suggestions: Terra, Rydia, Steiner, Raines, CoD (both probably in a previous Tier)
Orb Suggestions: Terra, Vayne, Tidus, Papalymo, BT units can work if AoE or targeting same enemy throughout
This orb will kill you upon exploding
Fight mechanics:
50T fight, 22M HP (2x 11M HP)
BRV damage is reduced between 30% and 80% throughout the fight.
BRV gain is reduced between 10% and 30% throughout the fight.
General Team Themes to counter the stage:
Turn Stealer and supports, launcher recommended
A BT+ unit using finisher at 80% and then going into phase with big damage can melt the bosses
Terra can solo the fight with BT+ 3/3 easily. Terra base BT can also clear, see here!
Raines also has a solo, see the cool run here!
Boss abilities to watch out for:
Cut triggered!: moves turn up, cannot be delayed, BREAK delayed or deleted until it gets a turn
Screw Attack+: Melee BRVs + HP attack. Ignores HP DMG mitigations/reductions. Occurs after Poison Bite, Killing Blow or Water+ BREAK
Poison Bite: BRV attack. Inflicts Poison.
Killing Combo: 3 BRV attack
Water+: Water BRV attack. Ignores BRV DMG mitigations/reductions.
Enemy: Quartz Disaster (Dissidia Compendium)
Orb Timeline:
no count change per ally action, -1 count per enemy turnMore Fight Notes (Click to expand)
This fight was brought to you by Konofan banners!
Fight mechanics:
110T fight with about 39M total HP (13HP but full heals twice)
BRV damage is reduced by 60% throughout the fight.
BRV gain is reduced between 80% and 100% throughout the fight.
General Team Themes to counter the stage:
Be very aggressive the first two lives as doing so is not a terrible choice. Just don't delay/BREAK delay/delete it too much as it can become a pain in the buns later. Summon/BT phase are probably best used here.
For the last life, prepare your mitigation and defensive options as you need to wait out 10 of it's turns along with a couple recasts and the orb attack before it can die.
This is a good place for a counter attacker to widdle down it's HP as the orb ticks down.
After each recast and the final orb detonation, it will apply a field effect where it takes your Battery and Healing and makes it it's own which can be very annoying with strong healing abilities and regens slowly healing it back up.
We are linking some noteworthy videos that utilize unexpected team comps. We thank these players for their creative efforts :)
If you have a run that you believe is noteworthy, please message CellyBell#0314 (discord) or poke #tonberry_chat in the MateriaBot discord!!!
If you are looking for creative runs on the GL side of the game, please do check DissidiaInfo.com
しょうたの部屋時々リラックマさん using LDs only with:
Leila, Terra, Laguna - (Setzer, Gladio, Cyan LDCAs)
Showcase of no BT in party
ケンシロウ using LDs only with:
Steiner, Beatrix, Rem - (Sephiroth, Kurasame, Cater LDCAs)
Showcase of no BT in party
Alphinaud Leveilleur using LDs only with:
Trey, Gladio, Serah - (Sephiroth, Sazh, Cyan LDCAs)
Showcase of no BT in party
Shiro 92 using LDs only with:
Rem, Beatrix, Sherlotta - (Lilisette, Cater, RainesLDCAs)
Showcase of no BT in party
There were a lot of duos, here are a number of them we found:
Due to the slow release of Transcendence and the power of our units growing, many previous Reckonings (Middle Gates) can be done with 1-2 units which means using 1 unit on each Crucible (Side Gate). While it helps save units, some Solos/Duos have luck or specific strategy components so we will help identify at least which units have been extremely useful in the tier as of this update (made June 2023) so if Solo/Duo strategies aren't your thing, you can at least see what unit does great in a fight so you can throw some more units at it.
When we mention a character we assume them to have as many upgrades and weapons as possible. These will also be added to each tier page.
REMINDER: start at the latest tier and go backward as you can use your strongest units faster that way with little fear of needing to shuffle units around. These units are great if you have them, but you can overpower stages without them.
Left: Edge, Eight or Exdeath
Right: Snow, Terra or Cinque
Reckoning: Eight, Edge, Terra or Cinque