Character Notes & Recommendations

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Summon Board Passive selections:

Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
  • Odin choose 4 / 6 / 7

  • Bahamut choose 3 / 4 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A Spheres - BRV DMG is best, but ATK is also great. Too many to recommend here, check our Sphere Hub with the link.

  • D Sphere - Choose any ATK sphere that isn’t Wakka or Deuce :) all the others work great with her

  • Her own sphere is incredibly unique, and makes the most sense on someone with Encouragement Keystone to exploit the BRV gain on the sphere. We would say the best choices are those that attack outside of their turns, so Galuf, Snow, Beatrix, or Gladio.

How-To-Play Notes

  • Start with EX as it's fully charged and everything else is already up.

  • Her LD, Rise from Ashes, to gain her Phoenix effect, which is loaded with the bulk of her auras. This is a big burst heal, but it’s primarily used to upkeep her effect, or to get a free skill use. The effect is Iroha’s claim to fame, as she will allow your party to retain 20% of their BRV in between each of their HP attacks!

  • With 34 turns total of the effect (if you never let it drop), you can be liberal in using your LD when only a few turns remain, you don’t have to wait until it is at 1.

  • The free skill use is best used on her AA, Recast Half Attack Up as it fills her EX gauge and grants her decent buffs.

  • Her EX is Kyoka Suigetsu, and it’s the most unique in the game, as Iroha can use it twice. Upon the first use, the recast gauge won’t deplete, and she will gain access to a + version of it, which just provides more battery to allies. This normally takes 3 skills to recharge, and with her AA, she can easily spam skills in a 90 turn+ quest, possibly even more.

  • If your EX isn’t charged, and your effect has many turns left, use Fuga Kakunetsu (S2+) if you have it. It has a double BRV dump, which synergizes nicely with her BRV retention.

  • If you only have Fuga as your S2, you’ll want to use your S1, Choun. This is a nice party heal with a small battery, and it will enable your S2+. You can essentially alternate between these skills.

Team Synergy Notes

  • Iroha's support alone might not be enough in some endgame content so slap her next to some BT+ auras or support units so Iroha and other damage dealers can set fire to the rain.

  • You’ll absolutely want a damage dealer that has multiple BRV dumps on their skills. Especially those without BRV gains between them.

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • BRV Attack++ HP Attack++ Up (you’ll never use either of these, she has great longevity)

  • Rise From Ashes Focused Attack (this won’t do anything in AoE fights, and with her having split/splash damage across her kit, you really shouldn’t ever need this. If you do remove it, just remember to add it back if you do go against a single target!)

  • Break Speed Up (10% SPD boost for a turn after breaking… This is fine to remove and it won’t make much of a difference, if any… in turn order specifically)

  • Break Bonus Up (20% BREAK Bonus increase when Iroha breaks… this is marginal at best)