Iroha

Looking for help with Iroha Lufenia? Use our Lufenia Research page!

Infographic (July 2021)

Character Notes & Recommendations

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Summon Board Passive selections:

  • Odin choose 4 / 6 / 7

  • Bahamut choose 3 / 4 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

7 HG Armor: Encouragement

  • Self BRV granted +30%, Held BRV +10% (109998)

8HG Armor+: Party HP Limit+

  • Self BRV DMG Limit +10%, Party BRV DMG Limit +5%, HP DMG Limit +15%

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

How-To-Play Notes

  • Iroha always opens with her LD, Rise from Ashes, to gain her Phoenix effect, which is loaded with the bulk of her auras. This is a big burst heal, but it’s primarily used to upkeep her effect, or to get a free skill use. The effect is Iroha’s claim to fame, as she will allow your party to retain 20% of their BRV in between each of their HP attacks!

  • The free skill use is *always* used on her AA, Recast Half Attack Up. Her EX is very slow to charge, so charging it 50% is a huge boon to her longevity, saving the use of 2 skills!

  • Be mindful of your EX recharge! If it’s already past 50% charged, consider waiting a few turns until your EX is used up. This is not a hard rule though, it’s more important to upkeep the Phoenix effect.

  • With 34 turns total of the effect (if you never let it drop), you can be liberal in using your LD when only a few turns remain, you don’t have to wait until it is at 1.

  • Her EX is Kyoka Suigetsu, and it’s the most unique in the game, as Iroha can use it twice. Upon the first use, the recast gauge won’t deplete, and she will gain access to a + version of it, which just provides more battery to allies. This normally takes 3 skills to recharge, and with her AA, she can easily spam skills in a 90 turn+ quest, possibly even more.

  • If your EX isn’t charged, and your effect has many turns left, use Fuga Kakunetsu (S2+) if you have it. It has a double BRV dump, which synergizes nicely with her BRV retention.

  • If you only have Fuga as your S2, you’ll want to use your S1, Choun. This is a nice party heal with a small battery, and it will enable your S2+. You can essentially alternate between these skills.

Team Synergy Notes

  • Iroha’s auras are lacking so much she can’t be considered a support. For this reason, you’ll want to pair her with a proper support, or call supports at the least.

  • You’ll absolutely want a damage dealer that has multiple BRV dumps on their skills, some examples are Golbez, Garland, Squall, Tifa (though her BRV gains are already large), Trey, Eald’narche… There are many!

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • Her own sphere is incredibly unique, and makes the most sense on someone with Encouragement Keystone to exploit the BRV gain on the sphere. We would say the best choices are those that attack outside of their turns, so Galuf, Snow, Beatrix, or Gladio - but consider that you are sacrificing a potential BRV DMG or ATK boost on one of these!

  • A spheres: BRV DMG is best, but ATK is also great. Too many to recommend here, check our Sphere Hub with the link.

  • D sphere: Choose any ATK sphere that isn’t Wakka or Deuce :) all the others work great with her

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • BRV Attack++ HP Attack++ Up (you’ll never use either of these, she has great longevity)

  • Rise From Ashes Focused Attack (this won’t do anything in AoE fights, and with her having split/splash damage across her kit, you really shouldn’t ever need this. If you do remove it, just remember to add it back if you do go against a single target!)

  • Break Speed Up (10% SPD boost for a turn after breaking… This is fine to remove and it won’t make much of a difference, if any… in turn order specifically)

  • Break Bonus Up (20% BREAK Bonus increase when Iroha breaks… this is marginal at best)