Transcendence Tier 13

Dimension's End Transcendence 13 Stages

Reminder: Avoid claiming your BT tokens from the Rewards menu, they do NOT expire! Simply wait until there is a BT you want to claim!

For general information on Transcendence, please read our Transcendence FAQ!

You do not need to complete prior Transcendence stages to attempt this stage!

Left Crucible vs 2x Blanc Clac

Enemy: 2x Blanc Clac

(link to enemy details on Dissidia Compendium)

Orb Timeline:

-1 count per ally action, -2 per enemy turn 

Deal Dark Damage: +3 count

Black Crystal required in party

Fight Notes (Click to expand)

This fight was brought to you by good kitty kitty kitty pspspsps!

Fight mechanics:

General Team Themes to counter the stage:

Right Crucible vs 2x Guard Scorpion

Enemy: 2x Guard Scorpion 

(link to enemy description on Dissidia Compendium)

Orb Timeline:

-1 count per ally action, -2 per enemy turn 

Launch: +15 count

Blue Crystal required in party

Fight Notes (Click to expand)

This fight was brought to you by SQEX airlines!

Fight mechanics:

General Team Themes to counter the stage:

Reckoning vs 6x Strange Head

Dimension's End Transcendence 13 Reckoning

Wave 1 (Link)

3x 15M HP, lower below 40% so 3x 9M HP effectively

Wave 2 (Link)

2x 50M HP, 100M HP total

Wave 3 (Link)

1x 120M HP

Force Thresholds

Enemy and Ally turns boost Enemy FR Gauge charge by +7%.Force Weakness: Dark + Melee Force Time. 

Fight Breakdown

General Behavior of totally-not-Wario Heads:

Wave 1: 3 Heads @15M HP (45M HP total but you only have to deal 9.5M each each so it's really around 28.5M)

Wave 2: 2 Heads @50M HP (100M HP total)

Wave 3: 1 Head @120M HP 

Extra Notes:

Creative & Unique Runs of the Reckoning stage from JP players

0 Turn Run with Enna, Hope and Lunafreya by めりくり

Vaan, Ramza and Cor no enemy FR time run by ZK

Machina Solo by ふふものこあ

GL Version of the Machina Solo by Cel

Notes on Solos/Duos

Due to the slow release of Transcendence and the power of our units growing, many previous Reckonings (Middle Gates) can be done with 1-2 units which means using 1 unit on each Crucible (Side Gate). While it helps save units, some Solos/Duos have luck or specific strategy components so we will help identify at least which units have been extremely useful in the tier as of this update (made June 2023) so if Solo/Duo strategies aren't your thing, you can at least see what unit does great in a fight so you can throw some more units at it. 

When we mention a character we assume them to have as many upgrades and weapons as possible. These will also be added to each tier page.

REMINDER: start at the latest tier and go backward as you can use your strongest units faster that way with little fear of needing to shuffle units around. These units are great if you have them, but you can overpower stages without them.