Agrias

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Infographic (September 2021)

Character Notes & Recommendations

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Summon Board Passive selections:

  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

How-To-Play Notes

  • Agrias enables your party while also shutting down bosses. Key to playing her is to pay attention to her buffs while paying more attention to the enemy, their debuffs, and the turn order!

  • Open with Knight’s Pride to boost your stacks of Bravery. This skill is best for jumping up in turn order, which can be important to inflict a stun at a needed time. It’s also a good burst heal and party battery.

  • BRV Attack Faded Moly is ready at quest start, and you can use it to stun all enemies with a framed debuff when you need. There are BRV/HP damage boosts packed in there for convenient extra damage.

  • Judgment Blade is your AoE BRV shave skill with a clutch potential for paralysis, but it’s only 25% unless...

  • Debuff Success Attack Up has 2 uses and should be used *immediately* before you use Judgment Blade to guarantee all enemies get stunned.

  • Divine Ruination is your LD, and you’ll use this to maintain your overhead effect. Also use it to set up your BRV Attack Falling Flowers if you’re needing to stall enemies. This also recovers a use of both of your skills.

  • Hallowed Bolt recharges every 3 skill uses (4 skills for the first charge) and locks enemies out for a turn, BUT only if they are queuing a magic based attack! Check the Enemies tab to see how many magic attacks the enemy has to see if you should plan to SIlence them.

Team Synergy Notes

  • Pairing her with a delayer can give her time to lock enemies without burning out. It also gives your allies time to take advantage of the extra BRV/HP damage boosts from her Falling Flowers debuff. Not required, just something to consider if you enjoy this style of play.

  • Pair her with another battery to take advantage of the BRV gain up aura that she has.

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A sphere: Hard to go wrong given how many stats Agrias’ skills scale off of. Best choice is probably ATK/mBRV or ATK/iBRV sphere - save your BRV DMG and ATK +15%+ spheres for your damage dealer. You can also opt for Iroha sphere, which will help all of her attacks cap given the BRV gain from the sphere, combined with her aura, and her encouragement armor

  • C sphere: Paladin Cecil or RF is the way to go thanks to her Encouragement armor. If you don’t have these… then Maria is best of the rest, while Alphinaud sphere should be up most of the time.

  • E sphere: May as well boost her mBRV batteries. Go for Quistis ideally, and Eald’narche, or Serah are fine. You can opt for an ATK sphere, but only recommended if you have a lot to spare… Seymour is best of those, Auron & Emperor work as well.

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • BRV Attack+ Up (never used)

  • HP Attack+ Up (never used)

  • BRV Guard Up (conditional DEF boost… is not good)

  • HP Damage Attack Up (this passive should not exist)

  • Divine Ruination Focused Attack (useless in AoE fights… don’t forget to re-equip it!)