Squall

Character Notes & Recommendations

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Summon Board Passive selections:

  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Additional Weapons

  • Fury Blade: iBRV & mBRV +20% when HP > 80%

    • Acquire by purchasing in the Power Token Exchange

  • Manikin Weapon: Adds S1 & S2 BRV DMG +10%

    • Acquire by finishing Act 2, Chapter 5 and going to Chapter 5.8


Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A Spheres - BRV DMG is best, and feel free to give him refined Kuja spheres if you have them! ATK, Melee ATK, Physical ATK spheres are certainly great also.

How-To-Play Notes

  • Squall can reliably spam skills, and is very easy to play. Maintain his buffs, especially Roaring Hammer, which shouldn’t be hard given he has 56T of it.

  • Solid Barrel is preferable when he has a lot of BRV, thanks to the double BRV dump

  • Renzokuken is best to deal AoE HP damage, so it’s nice to make sure you have some left for summon and his BT effect.

  • Assault Trigger recharges in 2 skill uses and extends buffs on himself 2T extending his longevity and damage output a ton!

  • Use Rough Divide whenever you need a very strong AoE shave, but ideally use it to upkeep his Roaring Hammer effect. *Note that Squall’s follow up is a weaker version of this attack, and that it doesn’t matter at all that it’s weaker since it triggers all the time*

  • Blasting Zone’s BT effect synergizes with his entire kit, so burn enemies down while it’s active

    • Note that his BT effect only affects attacks with splash damage. Any attacks listed as "full" damage will not get the benefit of its damage boost.

  • In Squall’s BT phase, use his skills before using LD as his LD restores a use of both his skills upon use

Removable Passives

(if you lack enough CP to equip important passives)
  • Low BRV Initiative (this is just not a good passive, you can remove this whether you need CP space or not, since it can bounce his turns around)

  • BRV Attack+ Up (from character board, never used)

  • HP Attack+ Up (from character board, never used)

  • Chain Bonus (generally useless)

  • Lionheart’s Pride (keep it unless you need room)

Video Runs submitted to Call to Arms on DissidiaInfo.com

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  • Runs listed below are since the first Lufenia event in November 2020, ordered by most recent first

    • The last column indicates notes such as commentary or strategy if you are looking to learn more about the character/team comp

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