Faris

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Character Notes & Recommendations

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Summon Board Passive selections:

NOTE: Numbers listed below refer to which of the 7 passives in sequence to select for each Ultimate Summon Board for the character
  • Ramuh choose 3 / 4 / 5

  • Leviathan choose 3 / 4 / 6

  • Pandemonium choose 3 / 4 / 6

  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • Usuals:

    • Ifrit, Shiva, Brothers 4 / 5 / 7

    • Alexander 4 / 5 / 6

    • Diabolos 4 / 6 / 7

  • For more details and help with summons, check Summon Hub!

7 HG Armor: Unity

  • Party BRV DMG Limit +5% (10498), Self Held BRV +10% (109998)

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

How-To-Play Notes

  1. Faris' first skill use is free. Even though her debuffs are already applied, best to open with Open Fire to gain quicker access to Open Fire+, and more guaranteed dispels.

  2. Spellblade is used to drop her debuffs, imperil enemies, and ensure that enemies can’t hold BRV after their turn. Use of this is basically when the debuffs are about to fall off, you’ll likely want to refresh them, just be mindful of the boss cleansing debuffs.

  3. Waterwhirl+ is best when you have some BRV already and want to maximize damage from the splash. This shaves only a single enemy, and is best used to upkeep her buffs. Enfeeblement up is useful to make sure that debuffs from Open Fire+ are successful, though the LD inflicts these also.

  4. Open Fire+ is her AoE BRV shave, debuff, dispel skill. Her ATK/DEF/Poison debuffs aren’t guaranteed unless her Waterwhirl Enfeeblement buff is up. Note that these are generic framed debuffs, so if an ally applies mBRV Down more potent than 30% (like Serah), their mBRV debuff will override Faris’ and it will be framed.

  5. Thunderstorm recharges in 2 skill uses. As long as enemies are weak to *ANY* of her elements, she will hit for weakness damage. Best to spam skills with Faris, she isn’t particularly fast, and can spam skills for 31 of her turns (93+ turn quest).

Team Synergy Notes

  • Important! If using Faris as a call, her debuffs are applied in the following order: Enchanting Dance, Poison, ATK, DEF, mBRV. If you have room for only 1 debuff, you'll get Enchanting Dance. You will need FOUR debuff slots open to get her massive DEF Down debuff to stick though...

  • Expect that in the next month or so, we will have 8 slots available (up from 6), giving her much more ability to stack debuffs.

  • She fills the utility slot in a team, and is best paired with a damage dealer and support.

Sphere Recommendations

NOTE: Recommendations as of infographic release. The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A sphere: Focus on ATK and BRV DMG, weakness triggers are absolutely fine. Avoid melee/ranged ATK ups since her kit is mixed.

  • E spheres: Paine is best, otherwise focus on ATK or Fujin/Reno (debuff auras), since she already uses a lot of debuff slots. ATK spheres are Yuffie, Seymour, Emperor.

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • BRV Attack+ Up (never used)

  • Bonus Up All (marginal effect)

  • Crown's Order (a party aura of mBRV/iBRV +10% isn’t much, remove if you *really* need the space)

Video Runs submitted to Call to Arms on DissidiaInfo.com

  • The most gracious *Thank You* to u/Macnol for allowing us to use his data, please support his website above!

  • Runs listed below are since the first Lufenia event in November 2020, ordered by most recent first

    • The last column indicates notes such as commentary or strategy if you are looking to learn more about the character/team comp

  • Submit your own videos to help the community over at DissidiaInfo.com and they will appear below at our next refresh!