The Emperor

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Character Notes & Recommendations

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Summon Board Passive selections:

  • Odin choose 4 / 6 / 7

  • Bahamut choose 3 / 4 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Alexander 4 / 5 / 6

    • Diabolos 4 / 6 / 7

  • For more details and help with summons, check Summon Hub!

7 HG Armor: Tactics

  • Self Held BRV +10% (109998) & Enemies iBRV, mBRV, ATK -10%, DEF -20%

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

Gameplay Notes

  • Emperor generally opens fights with his LD to get his framed buff active. Be sure to look at enemy turns, as your target will get delayed by one turn.

    • If the turn order of the enemies is A B - you should target B to delay them. If you target A, the turn order will just become B A, which isn’t much different.

    • You can use the LD mainly as a big damage skill or a critical delay. The long duration means that he won't have trouble with longevity.

  • HP+++ is the most used button in Emperor’s kit. If the enemy has all of his traps applied, HP+++ is generally the way to go, and it will delay the target by a turn as well, so long as Dreary Cell’s trap is triggered.

  • Beckoning Blast is best for single target BRV shave, and to apply a 1T trap.

  • Thunder Crest is best for AoE BRV shave, and to apply a 2T trap. Having at least 1 trap go off on each enemy turn is generally a good thing.

  • Dreary Cell charges in 2 skill uses, or 1 skill and 2 HP+++. If your EX is charged and the turn order is Emperor A B - consider using an HP+++ (if you have the traps) and saving the EX for his turn after, so that he can turn jump with a skill use, and then use 2 HP+++ to proc more traps.

  • Note that Absolute Dominion's debuff will not trigger from his BRV/HP+++

    • BT skill cycle is generally a use of LD, EX, and 3 HP+++

Team Synergy Notes

  • Allies that have no debuffs are especially great with Emperor. Balthier and Aerith are among the best.

  • Hope’s call is probably best for him, allowing him to hit weakness thanks to a single framed debuff. In general, framed debuffs are best for him, since generics tend to get pushed off.

Sphere Recommendations

  • A sphere - Focus on BRV DMG, ATK, & Magic ATK. Numerous options across the board, especially with the 6% refined magic attack spheres that we’ve gotten.

  • E spheres - Focus on ATK. Kefka, Seymour, and his own are the best options available. Yuffie is a bit short in duration, so it might not always be active.

Removable Passives

  • BRV Attack++ HP Attack++ Up (from character board, never needed)

  • DEF passives

  • Do not remove his speed passives. They are extremely helpful in keeping him quick to proc as many HP+++ while traps are up as possible.

Video Runs submitted to Call to Arms on

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  • Runs listed below are since the first LUFENIA event in November 2020, ordered by most recent first

    • The last column indicates notes such as commentary or strategy if you are looking to learn more about the character/team comp

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