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Character Notes & Recommendations
Summon Board Passive selections:
7★ HG Armor: Unity
8★ HG Armor+: Party Dual Limit++
Supplementary Notes to the Infographic Analysis:The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes
Since Ashe starts with LD buff already active, you can open with her base skills to start (2 & 3 below) to apply buffs and debuffs. Important! All buffs that she grants are 3T longer when you account for her EX buff extending all buffs she grants by 3 turns!
Nordswain’s Glow is mainly used to debuff enemies mBRV slightly. It also buffs your party’s Magic ATK, but the buff is so long (9T) that you’ll want to debuff again well before you’ll want to rebuff.
Heaven’s Wrath hits just a bit harder than Glow and it is locked to the Holy element. Similar to Glow, you’ll use it to debuff enemy SPD. It also has your party Physical ATK buff (this buff helps both melee and ranged attacks, and it stacks with normal ATK boosts).
Maelstrom's Bolt recharges in 2 skill uses, allowing Ashe to spam skills in a 96 turn quest. It only attacks a single enemy, and that enemy will be paralyzed after the second set of hits. Note this attack is Thunder.
How do elements and stacking work with 2 elements?
If the skill is base Thunder, it can’t be enchanted by another element. Thunder enchanting will stack, generally adding 20% BRV DMG per enchant effect, stacking with the typical weakness damage boost of 50% BRV DMG.
If the skill is non-elemental, it can be enchanted with multiple elements, but they won’t stack. You’ll get 50% BRV DMG up for hitting weakness. You also can bypass element absorbs, as long as the enemy is weak to one of your element enchants, that’s all that matters!
Nescience's Verdict is her LD and is used to upkeep her Noble Vow buff. It is also strategically used if planning a huge damage window, because her LD enables a single use HP+:
HP Attack Queen’s Order is a 1 time use attack, which lets you pick an ally to go next, and grabs your other ally after them. She full charges everyone’s EX gauge on the team, and she gives her allies a 4T monster buff, boosting BRV DMG, HP DMG, and stolen Overflow all by 30%
This buff will tick down and can’t be extended. It’s precious so make sure your AA’s and all your other buffs are set!
Her instant charge of EX gauges is situational. It’s great for Ashe herself, as she can get a clutch paralyze out of her EX, but for others, it really depends on how strong their EX is!