Lightning

Character Notes & Recommendations

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Summon Board Passive selections:

  • Ramuh choose 3 / 4 / 5

  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • Usuals:

    • Ifrit, Shiva, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Alexander 4 / 5 / 6

    • Diabolos 4 / 6 / 7

  • For more details and help with summons, check Summon Hub!

Additional Weapons

  • Manikin Weapon: Adds S1 & S2 BRV DMG +10%

    • Acquire by finishing Act 2, Chapter 5 and going to Chapter 5.8

7★ HG Armor: Attack

  • Self BRV/HP DMG Limit +15%

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

Gameplay Notes

  • Lightning is still complex, so try to follow these rules, but there is no perfect guide to her!

  • You can opt to open with Sparkstrike, into EX (+ version), into LD - or if you need to be more aggressive, you can open with Flourish for the buffs, into LD, into 2 free skill uses, into EX, into free skill. This skips your first EX, but it gets your buffs up faster and deals more damage up front if needed.

  • If you can avoid breaking on her very first turn, that's good, because it will allow her turn immediately after to get a free turn. Otherwise, just grab breaks whenever you can, and use her EX on already broken targets to maximize the delay.

  • Ravager is a better stance for now, thanks to BRV gains being more relevant vs BRV DMG reduction, but Commando is better for shaving certainly.

  • If neither + version is available, avoid switching stances at that time. Instead use HP++ or whichever skill will get her to 2 stacks of her buff, opening up a + version to be used.

  • Her EX charges in 2 non-free turn skill uses, if one of them is a free turn, then she’ll need an HP++ to recharge.

Team Synergy Notes

  • Give her HP DMG up, BRV regen, protect her, and just let her do Lightning things. Focus more on countering the bosses than supporting Lightning is a reasonable rule to follow.

  • Her BT effect is powerful, and even moreso when stacking with friend unit’s BT effects, especially if you are using her LD to essentially take 5 turns in a row...

  • If you still want to use Lightning vs Thunder absorb, note that you can enchant her so that Flourish, EX, & HP++s can deal damage, while the other skills will deal 0 as they are naturally thunder element.

Sphere Recommendations

  • A spheres: Focus ATK & BRV DMG primarily! If you can boost ATK & mBRV simultaneously, that's great, since it will boost both her BRV gains & her self battery from her regen. King, Ardyn (any of the ATK/mBRV that aren't Rinoa are good), Gau (any BRV DMG spheres are great just check their condition!) are all solid. Raijin's is good, but it won't boost BRV gains, just her damage.

  • D sphere: Focus ATK & mBRV again. Hope’s is truly excellent for her, otherwise opt for one of the ATK or mBRV spheres. Any of them are reasonable choices, except probably Aphmau & Freya which belong on other characters, and Wakka’s, which won’t always trigger as she only has 4 buffs.

Removable Passives

(if you lack enough CP to equip important passives)
  • Depending on how tight the orb counter is, you probably want to remove Break Speed Up & Buff Speed Up

  • BRV Attack+ HP Attack+ character boards is fine to remove, as you generally will never BRV+ with her, and her EX+ upgrades her to HP++, so these passives generally do very little.

  • DEF passives

Video Runs submitted to Call to Arms on DissidiaInfo.com

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  • Runs listed below are since the first Lufenia event in November 2020, ordered by most recent first

    • The last column indicates notes such as commentary or strategy if you are looking to learn more about the character/team comp

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