Rydia

Character Notes & Recommendations

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Summon Board Passive selections:

  • Leviathan choose 3 / 5 / 6 (4 is slightly less relevant than 5...)

  • Odin choose 4 / 6 / 7

  • Bahamut choose 3 / 4 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!


How-to-Play Notes

These notes are thanks to the work of Renki#4255, who proactively wrote these notes, allowing Cel to edit & add them here.
  • With Rydia’s new LD, she gains the ability to inflict Water Weak on any enemy (that can be imperiled), even those that absorb water, ensuring the party is always capable of dealing weakness damage. Otherwise, Rydia wants to upkeep her buffs and use her skills otherwise.

  • Flare (IV) is Rydia’s go to damage skill while granting her a generic stat boost.

  • Summon Leviathan has a high turn rate and grants the party a generic stat boost and Water Enchant while inflicting Water Resist Down on all targets.

  • Summon Dragon is Rydia’s normal charging EX, typically taking 3 skill uses to charge. Summon Dragon ignores defense and grants Rydia her Subjugating Strength buff granting Rydia some stat boosts, allowing her to retain some BRV after attacking, and boosting her water damage.

  • Radiant Breath is Rydia’s LD. Radiant Breath ignores defense and grants a free skill use next turn. This also grants the new Mother’s Dragon buff to Rydia and Blink III on the party. Mother’s Dragon boosts the party’s damage while Blink III grants a 100% evasion buff to the party which decreases in stack count each time an attack is dodged and is dismissed when the stacks reach 0. Radiant Breath also inflicts Water Weak to the targets, forcing the target to take weakness damage from water attacks, even if the target would normally absorb water damage.

  • Once Water Weak is applied, Water Resist Down will refresh Water Weak instead of applying Water Resist Down.

Team Synergy Notes:

  • Rydia has some really interesting tools with forced Water Weak and party Evasion while they have the Blink buff, however these tools albeit cool, aren't game-breaking as the way around elemental absorb is using another element and very few attacks NEED to be dodged nor does Blink protect the party from guaranteed hits/debuffs

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • A Spheres: BRV DMG or ATK are best stats, Magic Attack is ok. She hits weakness so that's a comfy conditional along she can handle others may struggle to hit.

  • C Sphere: Stay away from spheres that trigger from healing unless you bring a healing ally as Rydia herself doesn't heal. Alphinaud is the easiest slotted with best effect, but you can add Ceodore sphere to give her slight healing utility.

Video Runs submitted to Call to Arms on DissidiaInfo.com

  • The most gracious *Thank You* to u/Macnol for allowing us to use his data, please support his website above!

  • Runs listed below are since the first CHAOS event in November 2019, ordered by most recent first

    • The last column indicates notes such as commentary or strategy if you are looking to learn more about the character/team comp

  • Submit your own videos to help the community over at DissidiaInfo.com and they will appear below at our next refresh!