Sephiroth
Infographic (July 2023)
Character Notes & Recommendations
Have updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!Summon Board Passive selections:
Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.Odin choose 3 / 6 / 7
Bahamut choose 4 / 5 / 6
Usuals:
Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7
Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6
For more details and help with summons, check Summon Hub!
Sphere Recommendations
NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!A Spheres - Focus on BRV DMG & ATK. Any BRV DMG sphere outside of Leo/Kuja are great, especially Edgar thanks to his gold debuff. Some of the standouts for ATK are his own, or Jecht/Noel/Ardyn as they either have high ATK boosts, or target multiple useful stats.
How-To-Play Notes
Fervent Blow (S1) offers AoE BRV + HP attacks followed by single target BRVs + HPs. It's high turn rate (HTR) can be used to sneak in an extra turn in sometimes.
Octaslash (S2) can be used for the free skill after EX, as it does more HP attacks than Fervent Blow (unless against 3 targets, then S1 instead).
Black Materia (EX) (recharge 2 skill uses & 1 HP++ or 3 skill uses) should be used to maintain his Reunion buff. Do note that if instant BREAK is required in a fight he's used in, you can hold off on it until it’s needed but be sure to keep an eye on Reunion and plan accordingly!
The HP++ in his recharge is for longevity, or you can opt for more damage and use 3 skills to recharge his EX.
Free skill can be used on S2 as mentioned above or on AA if he needs the extra support.
Scintilla (LD) is used to upkeep his Cellular Erosion debuff and Bringer of Despair buff. With the gold framed debuff, no need to worry about bosses cleansing the debuff off, they can’t! It’s good to maintain Cellular Erosion as often as possible. The target takes 30% more BRV damage and gives Sephiroth some BRV thanks to the sap effect - but also make sure that the buff doesn’t drop either!
Heaven's Light (BT) grants his unique BT effect of forcing enemy BRV to 1 at the start of a new turn. This is great for enemies that want to break.
Note enemies with BRV floors (cannot be broken) will go to 1 BRV but will still resist breaks.
Black Conflict (FR) reapplies his LD debuff and asks for:
Attacking a debuffed enemy on turn: +40% &
A stacking buff/effect on turn: +40% (If allies lack it, Rydia LDCA is a party-wide source)
The party also gets 50% HP DMG up BUT NOT HP DMG LIMIT!
Team Synergy Notes
Pair him with allies who like breaks as his BT effect will offer plenty of them
Dorgann + a single target damage dealer can make for TONS of Dorgann follow ups.
If all allies can dish out good damage, opting to forego his BT phase can net more damage spamming his EX/LD while allies also pump out damage. Using his BT phase will hold him back as you will need to EX early for a free skill use and his skills don't hit nearly as hard as his EX/LD.
Removable Passives
NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.BRV Attack+ since LD gives BRV++
HP Attack+ since LD gives HP++
Break Speed Up (generally don’t remove speed from your damage dealers)
DEF Passives