Sephiroth

Sephiroth Lufenia Help is here! THIS STAGE IS EXCESSIVELY DIFFICULT

Character Notes & Recommendations

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Summon Board Passive selections:

  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • For any summons not shown here, please use our Board Passives Cheat Sheet located on Summon Hub!

7 HG Armor: Attack

  • Self BRV & HP DMG Limit +15%,

Call Effects:

  • CA: 6T aura SPD -10%

How Everyone is Sephiroth-ing Wrong by Jin Lee

Frequent Runner: Sephy (link to their Once a Hero... series)

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

Gameplay Notes:

  • Open with Fervent Blow, into Octaslash to get all of his stacks & buffs maxed.

  • You can use Scintilla as early as his 3rd turn, but be mindful of the boss mechanics for cleansing/etc, since he only has 3 uses. It’s good to maintain Cellular Erosion as often as possible. The target takes 30% more BRV damage and gives Sephiroth some BRV thanks to the sap effect.

  • Fervent Blow is great to use when you have a higher current BRV amount since it has 2 HP dumps. It’s high turn rate can help you manipulate turns and jump up in turn order if you need to use your EX for a gravity effect.

  • Octaslash can be used for the free skill after EX, as well as when you have low BRV since it has a much stronger potency than Fervent Blow, just note its limited uses.

  • Black Materia (recharge 2 skill uses, 1 HP++) should be used to maintain his Reunion buff. Do note that if gravity is required in a fight he's used in, you can hold off on it until it’s needed but be sure to keep an eye on Reunion and plan accordingly!

    • The HP++ in his recharge is for longevity, or you can opt for more damage and use 3 skills to recharge his EX, but he may struggle in fights exceeding 66 turns unless he is swapped.

Team Synergy Notes:

  • Make sure he enters the last wave at 100% HP to trigger his c50 passive & respective artifacts.

  • His BT effect is premium alongside AoE attackers, letting you delay enemies via relentless repetitive breaks.

  • Due to his high hit counts, you will want an enchanter or Sazh alongside him to boost his damage to fulfill his damage dealer role. Sephiroth only having 2 buff slots makes him very easy to support.

  • Sephiroth isn’t particularly fast, so give him calls with auras on them to further help the party.

Sphere Recommendations:

  • A spheres - Focus on BRV DMG & ATK in all of your slots ideally. Those paired with additional stats, like mBRV (his own) or iBRV (Jecht's), are great choices as well. Avoid ST or AoE triggered spheres due to his rework in the distant future.

Bad Passives (to remove if you lack CP space):

  • BRV Attack+ since LD gives access to BRV++

  • HP Attack+ since LD gives access to HP++

  • DEF passives

  • Break Speed Up... doesn't change his recast, and just slows him down even more, which is awkward for your damage dealer.

Character Board Summary

Credits to Toku Bap for his spreadsheet

Video Runs submitted to Call to Arms on DissidiaInfo.com

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  • Runs listed below are since the first Lufenia event in November 2020, ordered by most recent first

    • The last column indicates notes such as commentary or strategy if you are looking to learn more about the character/team comp

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