Sephiroth

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Character Notes & Recommendations

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Summon Board Passive selections:

  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

7 HG Armor: Attack

  • Self BRV DMG Limit +15% (11498), Held BRV +15% (114998)

8HG Armor+: Dual Limit+

  • Self BRV DMG Limit +20% & HP DMG Limit +20%

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

How-To-Play Notes

  • Open with Fervent Blow, into Octaslash to get all of his stacks & buffs maxed.

  • Fervent Blow is great to use when you have a higher current BRV amount since it has 2 HP dumps. It’s high turn rate can help you manipulate turns and jump up in turn order if you need to use your EX for a gravity effect.

  • Octaslash can be used for the free skill after EX, as well as when you have low BRV since it has a much stronger potency than Fervent Blow, just note its limited uses.

  • Black Materia (recharge 2 skill uses, 1 HP++) should be used to maintain his Reunion buff. Do note that if gravity is required in a fight he's used in, you can hold off on it until it’s needed but be sure to keep an eye on Reunion and plan accordingly!

    • The HP++ in his recharge is for longevity, or you can opt for more damage and use 3 skills to recharge his EX, but expect to swap him or end the fight under 66 turns.

  • Scintilla is used to upkeep his debuff and buff. With the gold framed debuff, no need to worry about bosses cleansing the debuff off, they can’t! It’s good to maintain Cellular Erosion as often as possible. The target takes 30% more BRV damage and gives Sephiroth some BRV thanks to the sap effect - but also make sure that the buff doesn’t drop either!


Team Synergy Notes

  • Make sure he enters the last wave at 100% HP to trigger his c50 passive & respective artifacts.


Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!

A spheres: Focus on BRV DMG & ATK. Any BRV DMG sphere outside of Leo/Kuja are great, especially Edgar thanks to his gold debuff. Some of the standouts for ATK are his own, or Jecht/Noel/Ardyn as they either have high ATK boosts, or target multiple useful stats.

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • BRV Attack+ since LD gives BRV++

  • HP Attack+ since LD gives HP++

  • Break Speed Up (generally don’t remove speed from your damage dealers)

  • DEF Passives