Character Notes & Recommendations

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Summon Board Passive selections:

  • Ramuh choose 3 / 4 / 5

  • Leviathan choose 3 / 4 / 6

  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 5 / 6

  • Usuals:

    • Ifrit, Shiva, Brothers 4 / 5 / 7

    • Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • C Sphere - Focus on an aura sphere for ATK or mBRV, else opt for a BRV regen aura. Alphinaud, Maria, Rude, Arciela, Sherlotta are good choices.

  • D Sphere - As usual, focus on an ATK sphere, anything but Wakka is fine :)

  • E Sphere - Focus on any of the auras, Paine, Ami, Quistis are all great. If not using an aura sphere, consider Eald’narche for the huge mBRV boost to further his battery, or you can opt for an ATK sphere, but that likely belongs on one of your damage dealers.

How-To-Play Notes

  • Mog can open with either AA and/or Serial Jump.

  • Jump & Serial Jump are single target BRV shaving with splash damage. Dragon Horn has a long duration, you’ll upkeep it actively without trying.

  • Water Harmony is a party battery and AoE shaving when you need it. It applies his overhead effect which is the source of his follow-ups and many party auras, so you’ll want to maintain this.

    • Note: Using this skill while Jump is in it's base form will upgrade it to Serial Jump!

  • Moogle Rush recharges in 2 skill uses and does decent BRV and HP damage to all enemies

  • Moogle March is best saved as a huge burst heal. For longevity sake, it’s best used right after his EX, otherwise you will charge the EX fully alongside having a free skill use. Not the end of the world though, just something to consider :)

  • After all his HP attacks, Mog will follow up with either El Niño+ or Plasma+

    • El Niño removes up to 2 debuffs from the party along with it's HP damage

    • Plasma has a chance to confuse the target along with the HP damage

    • Both raise the amount of HP damage Mog does on his turns along with adding utility!