Lann & Reynn
Character Notes & Recommendations
Have updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!Summon Board Passive selections:
Ifrit choose 3 / 4 / 7
Shiva choose 3 / 4 / 7
Ramuh choose 3 / 4 / 5
Leviathan choose 3 / 4 / 6
Brothers choose 3 / 4 / 5
Odin choose 4 / 6 / 7
Bahamut choose 3 / 4 / 6
Usuals:
Pandemonium, Diabolos, Alexander 4 / 5 / 6
For more details and help with summons, check Summon Hub!
Sphere Recommendations
NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!A Spheres - Boost their BRV DMG, ATK or MATK so their BRV hits do the most damage possible since they lack BRV gains
D Sphere - Boost party's ATK. They need another buff from somewhere to satisfy Wakka's sphere condition
How-to-Play Notes
These notes are thanks to the work of Renki#4255, who proactively wrote these notes, allowing Ink to edit & add them here.TLDR: Due to their base skills, they're not the greatest BT phase and are mainly a supportive role with their BT and FR auras. Use FR echo and LD in force time and watch your other allies benefit.
Their auras is also heavily dependent on the number of enemies, 3 being a dream, 2 being great, 1 being awful (don't bring them). If you are fighting a boss with adds that constantly leave and re-enter the fight, their damage will fluctuate throughout the fight.
Thunder & Geocrush+ (S1) is a high turn rate thunder and earth attack with instant break. Non+ will grant their Mirage S buff.
Blizzard and Water+ (S2) is an ice and water attack that debuffs SPD down slightly. Non+ will grant their Mirage L buff.
Don't use the base skill versions, only + versions.
Sonic Fangs (EX) is a fire attack that increases Mirage S and Mirage L by 3 turns, grants Stack Enchant on Lann and Reynn, inflicts Stack Resist Down on all targets, and breaks them before attacking. Stack Enchant enchants Lann and Reynn with Fire, Ice, Water, Thunder, and Earth. Stack Resist Down imperils the enemy against all the same elements.
Megaflare (LD) is a strong attack that will trigger twice if there are at least 2 enemies. The next ability use will be free, and either skill suffices since they're both high damage. This will also grant Mirage S and Mirage L and Summon Mega Mirage while inflicting enemies with Stack Resist Down. Summon Mega Mirage grants strong buffs to Lann and Reynn depending on how many enemies you are facing. Besides FR echo, this is their best skill in Force Time.
Set Mirage SL (AA) is very useful as it will grant Mirage S and Mirage L for 2 turns along with boosted ATK and raised BRV DMG Limit! Use this if your buffs are wiped or fall off.
Revised Blossom Storm’s (BT) BT Aura grants strong stat buffs to the party depending on how many enemies you are facing. Ideally you want to use this while facing 3 enemies, but 2 enemies is the typical norm and is still great.
Eternal Link (FR) enchants the party with their 5 Elements and rewards Elemental Weakness damage with 50% HP DMG & Limit. It also asks for:
AoE HP Damage on turn: 30% (very easy on most 2T fights)
Elemental Damage on turn: 20% (40% if 2 elements used)
Expected 70% Bonus with 50% HP DMG & Limit make them a solid starting FR time.