Infographic (March 2023)
Character Notes & RecommendationsHave updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!
Summon Board Passive selections:Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
Ifrit choose 3 / 4 / 7
Diabolos choose 3 / 4 / 6
Odin choose 4 / 6 / 7
Bahamut choose 3 / 6 / 7
Shiva, Ramuh, Brothers 4 / 5 / 7
Leviathan, Pandemonium, Alexander 4 / 5 / 6
For more details and help with summons, check Summon Hub!
Sphere RecommendationsNOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
A Spheres: ATK boosts are generally the best thanks to his BRV gains based on ATK, but you can also weave in a Seven sphere or another BRV DMG sphere. Avoid mBRV, he has one of the highest BRV pools in the game
You can open with Meteor (IX) (EX) to drop his Fire imperil. You want to use it as much as possible as it also unlocks his Double Fire (transformed HP) which hits harder than his base skills.
Doomsday (LD) refreshes his Memories of the Soul stacks. They trigger a follow-up after each of Vivi's turns as long as he has stacks. Just be sure to heal your party back up as the LD and follow-ups each consume party HP!
Fire+ (S1) is an AoE attack with splash, and it hits hard. Filler if you don't have Double Fire up and don't need to refresh buffs with Focus.
Focus (S2) is instant turn rate and should be used to maintain Vivi's buffs or for turn manipulation.
Vivi’s recharge can be wonky because of his artifacts boosting his speed. The key is to enable an EX > Fire/Doomsday > Double Fire+ > EX cycle for optimum damage results. Focus' high turn rate means you'll need to weave in an HP++. See Removable Passives below for more information.
Double-Effect Reflect Double Flare (BT) makes buff's Vivi gave himself turn gold meaning they can't be removed. This makes his Double Fire attack spammable which is great damage if EX isn't up or you're running low on LDs.
BT Phase usually lookes like Double Fire x3 -> EX -> LD -> FR
In Single Target fights or fights where you focus a main boss, you can opt for Double Fire x5 -> FR instead
Our Journey (FR) is a bit restrictive asking for:
Transformed BRV/HP abilities on turn (+40%)
Party member acts below half health on turn (20%) &
Any Fire abilities (5%, 10% for Vivi)
These conditions are heavily skewed in Vivi's favor as he will likely be a main damage dealer in the party, but it's nice to see he can enable a little extra FR Bonus when paired with linked attackers like Cor/Kain/Cissnei if they're enchanted.
If he's missing BT and isn't the main damage dealer, it's best to rely on his FR Echo attack instead of FR time to allow a more flexible FR time.
Against 2 targets (the most common fight format) his EX/LD + follow-up deal a wopping 8 HP attacks per target (16 HPs total). His Double Fire deals 11 HPs to the main target and 5 HPs to the other which also totals 16 HP attacks, but may need to alternate targets for more even burning.
Removable PassivesNOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
Dark Soul has a low chance to inflict a weak poison... you can safely remove this
Bravery Kill is awful also
Buff Speed Up & Break Speed Up can be removed to help enable the cycle below, especially when you have his Buff Attack Speed Boost artifacts
Focus on enabling EX > Fire/Doomsday > Double Fire+ > EX cycle