Transcendence Tier 5

Dimension's End Transcendence 5 Stages

Reminder: Avoid claiming your BT tokens from the Rewards menu, they do NOT expire! Simply wait until there is a BT you want to claim!

For general information on Transcendence, please read our Transcendence FAQ!

You do not need to complete prior Transcendence stages to attempt this stage!

Left Crucible vs 2x Heavy Gunner

Orb Timeline:

-1 count per ally action, -2 count per enemy turn 

Trap Damage: +2 count

Green Crystal required in party

Key Characters Pick One:

Fight Notes


Required (all)


Look out for:

Right Crucible vs 2x Cavalier

Orb Timeline:

-1 count per ally action, -2 count per enemy turn 

Deal weakness DMG: +1 count

Deal WIND weakness DMG: +2 count

Yellow Crystal required in party

READ FIGHT NOTES BELOW

Fight Notes

There is no mistaking it... this is a weird fight. Weakness DMG + Imperil immunity basically forces some weird setups

Bartz is the only character in the entire game currently that can imperil all enemies (wind) without the use of a debuff. 

Vaan can do this also, but only for his own attacks, which are mostly single target

Bartz needs no weapons, bronze weapon is fine, only crystal levels. Throw him in the party with nothing but 2 strong team members and melt the enemies.

If you have Bartz BT+, you can try to damage race with him & Fujin as calls only and instead put Bartz BT+ in the punishing Tier 6, but note that no orbs in Tier 6 specifically call or require Bartz at all, he's just a very strong support with his BT+.


Required (all)


Look out for:

Reckoning vs Royal Mummy & 2x Small Royal Mummy

Orb Timeline:

-1 count per ally action, -2 count per enemy turn 

Enemy BRV < 10k BRV at end turn: +2 count

There really aren't any key characters, but rather key strategies. Damage dealer + support + utility/tank... read the FIGHT NOTES below...

Fight Notes


WARNING: Adds (Small Royal Mummy) MUST be at/below 49% HP before the main mummy's HP reaches 79%, 49%, and 29% HP. Failure to do this will result in INSTANT KO


The entire difficulty of this stage can be summarized with 3 aspects:

Creative & Unique Runs of the Reckoning stage from JP players

にくまきアスパラ using LDs only Raines, Ace, & Setzer with calls to Kurasame, Mog, & Warrior of Light

We really couldn't find any other notable runs. The orb is not difficult, and this is more about execution than needing specific characters. Rainesmau dominates this tier so much that you might consider using them elsewhere, and BT+ characters available for this month's release are all excellent here.

Notes on Solos/Duos

Due to the slow release of Transcendence and the power of our units growing, many previous Reckonings (Middle Gates) can be done with 1-2 units which means using 1 unit on each Crucible (Side Gate). While it helps save units, some Solos/Duos have luck or specific strategy components so we will help identify at least which units have been extremely useful in the tier as of this update (made June 2023) so if Solo/Duo strategies aren't your thing, you can at least see what unit does great in a fight so you can throw some more units at it. 

When we mention a character we assume them to have as many upgrades and weapons as possible. These will also be added to each tier page.

REMINDER: start at the latest tier and go backward as you can use your strongest units faster that way with little fear of needing to shuffle units around. These units are great if you have them, but you can overpower stages without them.