Character Notes & RecommendationsHave updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!
Summon Board Passive selections:
Shiva choose 3 / 5 / 7
Auron doesn't want to dodge, so 3 is fine for when you enchant him with ice, otherwise you can take 1 for 10% ice damage taken down
Ramuh choose 3 / 5 / 7
Same as above, but for thunder enchant, otherwise you can take 1 over 3
Odin choose 3 / 6 / 7
Bahamut choose 4 / 5 / 6
Ifrit, Brothers 4 / 5 / 7
Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6
For more details and help with summons, check Summon Hub!
can be found at our Sphere Hub!
Auron is a melee attacker that often hits weakness and debuffs enemies
How-to-Play NotesThese notes are thanks to the work of Renki#4255, who proactively wrote these notes, allowing Ink to edit & add them here.
TLDR: Auron’s LD turns him into a countering cover tank whenever he takes BRV/HP DMG. He is best paired with melee characters to take advantage of his imperils. Turn hogs may burn through his cover buff so keep an eye on it. His first attack is free instant turn, so just make sure Tornado is one of them. This can be used on Banishing Blade to get all his debuffs out quickly or Purgatory for his speed up on Auron. Either way, it should be followed by his Dragon Fang for the free delay.
Banishing Blade grants Auron Bushido and inflicts 2 generic debuffs on all enemies. Bushido provides a small stat buff for Auron.
Purgatory grants a speed buff to Auron along with Bushido and inflicts Melee Resist Down to all enemies, imperiling them against melee.
Dragon Fang recharges in 2 skill uses, and delays all targets by 1 turn, grants Auron physical attack up, and inflicts all targets with Melee Resist Down.
Tornado is Auron’s loaded LD. This attack ignores defense, grants a free ability use and a buff to Auron, another to the party, and a new debuff and Melee Resist Down on all enemies. Auron’s buff grants HP Regen, Last Stand, damage boosts and BRV gain to Auron and gives him a counter whenever he takes BRV or HP damage. The party buff allows Auron to cover the party member, makes them tankier, and gives them HP regen. The new debuff reduces an enemy’s damage dealt, increases HP damage taken, and increases melee BRV damage taken.
Counter ignores defense, inflicts the new debuff, and heals Auron based on the damage dealt.