Character Notes & RecommendationsHave updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!
Summon Board Passive selections:Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
Ifrit choose 3 / 4 / 7
Ramuh choose 3 / 4 / 5
Odin choose 3 / 6 / 7
Bahamut choose 4 / 5 / 6
Shiva, Brothers 4 / 5 / 7
Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6
For more details and help with summons, check Summon Hub!
Sphere RecommendationsNOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
A Sphere - ATK & BRV DMG are his key stats, and keep in mind that spheres that trigger based on weakness damage are reliable choices for him!
E Spheres - Paine sphere is insane for him, to further raise his ATK debuff to 90%. Also excellent spheres are Seymour, Irvine, Yuffie, Emperor!
Use his LD right away to apply his imperils down and his Power of Chaos effect up!
Deadly Beast Flare maintains your Fire imperil and is also the source of Vincent's massive iBRV -90% debuff.
Livewire Shot maintains your Thunder imperil, as well as a massive ATK -80% debuff.
Nightmare Shot should be used on cooldown to reapply his Nightmare debuff and maintain his Implanted Power buff. Using it also grants you a free skill.
Use the free skill on AA if you aren't worried about running out of skills, otherwise use it on either skill to make him last longer.
Debuff Act Longer is perfect to add extra turns of duration to his powerful debuffs and some party buffs on the side!
Check out Sephy’s channel for some Vincent runs (and other FF7 characters)!
Team Synergy Notes
Vincent needs help doing as much BRV damage as possible so BRV DMG Up, BRV DMG Limit up, BRV Steal up will help with that.
Otherways of improving his HP damage is by giving him more BRV to work with with BRV gain per crit, BRV Retain or BRV gain after HP attack effects.
You can pair him with a defensive utility as his debuffs along with other mitigation can help prevent scary damage done to the party!
Removable passives(if you lack enough CP to equip important passives)
Turk of Turks
Break Speed Up