Thank you y0shimuRa and Aangthony for the exclusive art and permission!

Character Notes & Recommendations

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Summon Board Passive selections:

  • Odin choose 4 / 6 / 7

  • Bahamut choose 3 / 4 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Additional Weapons

  • Ambra Rod: BRV Attack command becomes thunder element, 25% chance to buff SPD +10% for 3T

    • Acquire by purchasing in the Power Token Exchange (not recommended)

    • Cool weapon gloss, useless passive

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • C Spheres - Paladin Cecil and/or his RF sphere is absolutely best to pair with her Encouragement armor. If you don’t have these, then Maria is the best of the rest.

  • D Sphere - Queen, Wakka, Cissnei, or any of the ATK boosting D spheres work well

How-To-Play Notes

  • Yuna is a very flexible ally, with her abilities more like tools for different situations but you’ll generally want to open with Cheer to get her buffs active and start spamming Energy Ray++ from there (unless you need to remove debuffs).

  • Sonic Wings++ to hit a single target, or to refund BRV if you’re trying to avoid getting broken, as it’s a good party battery

  • Energy Ray++ to shave AoE, or just attack multiple targets! This is her most used attack in 2 target fights.

  • Esuna to extend party buffs by a turn, or to remove debuffs from the party.

  • Cheer for a huge party HP heal, or to maintain her average buffs.

  • EX in single target fights or boss with 2 minions as it now hits much harder than before to a single target

  • Energy Nova to maintain your excellent party aura or when your party is debuffed AND you need to shave an enemy quickly.

Team Synergy Notes

  • Rare buff extender… only Hope, Sazh, & Eiko can also extend party buffs

  • Stacking blue armors with her BT effect can result in some truly high HP DMG Limits

  • See our Roles page for characters with debuff evasion if you are tackling a quest with frequent debuffs and don't want your auras to suffer.

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • Starting Veil (50% chance to dodge debuffs for the first 3 turns… generally will not have an impact on a fight…)

  • Fayth's Refuge Guard Up (30% DEF up is nothing to write to Yevon about)

  • Fayth's Refuge Base Up (10% iBRV is a fairly non impactful stat boost)

  • BRV Guard Up (why the heck does Yuna have so many DEF passives…)

  • Esuna BRV Gain (fairly minor iBRV BRV gain on Esuna is very lackluster)