Yuna

Looking for help with Yuna BT Lufenia? Use our Lufenia Research page!

Character Notes & Recommendations

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Summon Board Passive selections:

  • Odin choose 4 / 6 / 7

  • Bahamut choose 3 / 4 / 6

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Additional Weapons

  • Ambra Rod: BRV Attack command becomes thunder element, 25% chance to buff SPD +10% for 3T

    • Acquire by purchasing in the Power Token Exchange (not recommended)

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

How-To-Play Notes

  • Yuna is a very flexible ally, with her abilities more like tools for different situations but you’ll generally want to open with Cheer to get her buffs active, then Energy Nova to get the rest of them active.

  • From there, you’re in toolbox territory:

  • Sonic Wings to hit a single target, or to refund BRV if you’re trying to avoid getting broken, as it’s a good party battery. Also Sonic Wings on the last turn before your BT attack!

  • Energy Ray to shave AoE, or just attack multiple targets!

  • Esuna to extend party buffs by a turn, or to clear enemy debuffs from the party.

  • Cheer for a huge party HP heal, or to maintain her average buffs.

  • EX is an underwhelming move that you use when Valefor only has 1 turn left! It’s always charged thanks to Sonic Wings & Energy Ray charging your EX gauge.

  • Energy Nova to maintain your excellent party aura or when your party is debuffed AND you need to shave an enemy quickly.

Team Synergy Notes

  • Rare buff extender… only Hope, Sazh, & Eiko can also extend party buffs

  • Stacking blue armors with her BT effect can result in some truly high HP attacks

  • See our Roles page for characters with debuff evasion if you are tackling a quest with frequent debuffs and don't want your auras to dip.

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
  • C spheres: Paladin Cecil and/or his RF sphere is absolutely best to pair with her Encouragement armor. If you don’t have these, then Maria is the best of the rest.

  • D sphere: Queen, Wakka, or any of the ATK boosting D spheres work well

Removable Passives

NOTE: Passives should generally only be removed if you lack CP space. There are very rare occasions where a character has a bad passive that disrupts their optimal gameplay.
  • Starting Veil (50% chance to dodge debuffs for the first 3 turns… generally will not have an impact on a fight…)

  • Fayth's Refuge Guard Up (30% DEF up is nothing to write to Yevon about)

  • Fayth's Refuge Base Up (10% iBRV is a fairly non impactful stat boost)

  • BRV Guard Up (why the heck does Yuna have so many DEF passives…)

  • Esuna BRV Gain (fairly minor iBRV BRV gain on Esuna is very lackluster)