C Spheres

Other Spheres:

The Usuals

About C Spheres

ATK C spheres

Clearly a rare sphere, it is the best sphere possible for an attacker that has HP Regen or burst healing.

ATK & mBRV +10%

6T self healing

ATK +10%

3T party healing

Aura C spheres

These spheres are split. ATK spheres are among the best in the game. If no ATK aura, it's generally better than nothing!

Party ATK & iBRV +5%

3T buffing
3T self healing

Party ATK +5%

6T self healing

Party iBRV +10%

3T self healing

Party iBRV & mBRV +5%

3T self healing

Party mBRV +10%

3T self healing

Healing C spheres

Only edge cases may dictate the use of these spheres. Often used on supports that lack healing, lack adequate healing, or attackers that plan to solo difficult stages for fun.

Party HP Heal 5% of max

broken enemy
crit dmg
weak dmg

Party HP Regen +3%

6T broken
6T after buffing

Heal HP 10% of max

broken enemy

HP Regen +5%

6T take HP DMG HP < 50%

Battery C spheres

Paladin Cecil's sphere or Refined (RF) sphere are the undisputed best for anyone with an Encouragement Keystone passive from their HG armor. Not only is it best, but it is the biggest effect that a sphere can have for a character. The rest of these are filler, occasionally useful for specific characters.

Party BRV Regen 

(10% iBRV)
3T broken enemy
3T buffing

Battery Party (20% iBRV)

broken enemy
self healing

Battery Party (5% mBRV)

broken & HP max

BRV gain (30% iBRV)

broken enemy

BRV gain from excess heal (up to 60% iBRV)

HP heal over max