Jack

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Character Notes & Recommendations

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Summon Board Passive selections:

  • Odin choose 3 / 6 / 7

  • Bahamut choose 4 / 6 / 7

  • Usuals:

    • Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Alexander 4 / 5 / 6

    • Diabolos 4 / 6 / 7

  • For more details and help with summons, check Summon Hub!

7 HG Armor: Attack

  • Self BRV/HP DMG Limit +15%

Supplementary Notes to the Infographic Analysis:

The infographic covers the key critical points and should be reviewed prior to delving into the in-depth notes

Gameplay Notes:

  • Open with Jack’s EX, into a free skill (read further below for considerations), then use Piercing Gleam. You’ll want to maintain Katana Wounds on enemies as long as you can, as the debilitating debuff will enable premium damage from your party. This can generally be easily maintained for the entire fight.

  • If you can break an enemy with BRV/HP+++, you should do so. The attack, combined with Deliverance is akin to a free ability.

  • Anytime Deliverance triggers, Jack’s next turn will move up to be in front of the enemy, unless his next turn was sooner.

  • Ninja Slice is his go-to single target BRV shaver and will always trigger Deliverance if the target is broken after the attack.

  • Same thing goes for Lightning Flash, but it’s his primary AoE attack instead

  • Soul Harvest is powerful, giving Jack 100% evasion for a turn to offset the fact that his HP is lowered to 1. Be careful of guaranteed hits, if enemies have them, you’re probably going to need a tank to protect him or just don’t have him in your main party.

  • The recharge is too wonky to estimate. Without turn jumping, it would normally be 2 skill uses, but in practice it’s more like 3 potentially with some HP+++ mixed in. It really depends on where you have Jack jump his turns.

  • The free ability use is best spent on Ninja Slice (it has 100% crit rate if the enemy is not targeting him), but if you need to shave AoE, opt for Lightning Flash.


Team Synergy Notes:

  • Jack’s LD call is one of the absolute best in the game. Use it when you are ready to go ham (friend unit, BT phase, summon, etc). Be mindful if enemies cleanse their debuffs!

  • HP DMG up is excellent for him, you can check our staple roles here!

Spheres:

  • A spheres - ATK & BRV DMG are the only stats that matter to him!


Bad passives (if you lack enough CP to equip important passives):

  • BRV Attack HP Attack+/++ Up (extremely useless since he has +++ versions)

  • DEF passives

  • Break Boost Up (marginal effect)

Video Runs submitted to Call to Arms on DissidiaInfo.com

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  • Runs listed below are since the first Lufenia event in November 2020, ordered by most recent first

    • The last column indicates notes such as commentary or strategy if you are looking to learn more about the character/team comp

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