Reks

Infographic to be Released

Character Notes & Recommendations

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Summon Board Passive selections:

Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
  • Ifrit 3 / 4 / 7

  • Shiva 1 or 2 / 5 / 7

(he wants to get hit)
  • Ramuh 1 or 2 / 5 / 7

(he wants to get hit)
  • Odin choose 4 / 6 / 7

  • Bahamut choose 3 / 5 / 6

  • Usuals:

    • Brothers 4 / 5 / 7

    • Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6

  • For more details and help with summons, check Summon Hub!

Sphere Recommendations

NOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!

How-To-Play Notes

  • Overhead enables pre-turn attack, 2+ stacks enables stronger version. He also gains stacks on getting hit so let him get hit as it is canon for him to take damage

  • S1 gives a stack of overhead too. AoE BRVs + Split HPs

  • S2 applies his cover buff. ST BRVs + HPs + Splash

  • EX does AoE BRV + Split HPs with brv gains. It applies his debuff

    • debuff lowers their BRV/HP damage done while increasing HP DMG taken

  • LD does AoE BRVS + Split HPs with BRV gains. Applies his LD buff and grants free skill use next turn.

    • LD buff is party thunder enchant, party defensive and offensive buffs

  • BT effect provides good BT auras and prevents his overhead from lowering stacks and triggers his pre-turn attack before his turn (so he can do it twice)

  • FR conditions ask for

    • Thunder damage on turn (30%)

    • Attacking member has special effect on turn (40%)

    • Absorb/Reduce BRV DMG taken once per turn (20%)

    • Mainly useful for on turn, but gets good gains off turn when enemies hit Reks, a shield or Celes/Leon