Character Notes & RecommendationsHave updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!
Summon Board Passive selections:Numbers listed below refer to the 7 passives to select for each Ultimate Summon Board for the character. Top is 1, bottom is 7.
Odin choose 4 / 6 / 7
Bahamut choose 3 / 4 / 6
Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7
Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6
For more details and help with summons, check Summon Hub!
Sphere RecommendationsNOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
A Sphere - ATK or BRV DMG. Magic ATK also works. He can also hit for weakness which opens up usable spheres a bit more!
E Sphere - Boost his ATK! His own sphere can be useful, but so are others like Yuffie, Emp, Kefka!
Lackluster before any enemy dips below 80%, gets a little better but performs his best when an enemy is below 50% as it upgrades his LD buff and lets him do a stronger follow up after any skill he uses!
Chainspell (S1) does 4 single target HP attacks, but can execute twice if the target has under 80% HP after the first skill resolves. If you can squeeze out another Seymour turn with it, use it as it has high turn rate (hold the button to check where/if his next turn will move up).
Lance of Atrophy (S2) is another 2 HP single target attack, but has 2 instances of splash making it a solid AoE option. After the 2 HP attacks, it can trigger his Chainspell skill as a follow up (without using a skill use) if the target was under 80% HP
Requiem (EX) packs much more of a punch with 3 Split HP attacks and depending on the target's HP after these HP attacks, will do more follow ups. If the target is under:
80% - He will follow up with an 8 BRV + HP 3x attack with 100% splash once
50% - He will also follow up with a BRV gain + 3 BRV + HP 2x attack. He will also do his Total Annihilation follow up if his LD buff is active which is a 4 AoE BRV + Split HP 3x. Fun fact: this is his only BRV gain in his kit!
Because of this, pair him with units who can fill his EX gauge (and move his turn forward as a bonus - Aphmau, Rem, Ashe)
Cross Cleave (LD) removes enemy buffs, delays the enemies 2 turns, grants Seymour his new buff and inflicts Rest in Peace to enemies.
Rest in Peace increases the BRV and HP DMG taken by 10/20/30% depending on if the enemy is at or above 80%, under 80% or below 50% max HP
His LD buff has 2 forms: Readying to annihilate... when all enemies are above 50% HP and Ready to annihilate! when any enemy is below 50%. If the enemy below 50% dies or heals above the threshold and no other enemy is below 50% it will revert.
When attacking an enemy below 50% mHP and his LD buff is active, he will do a new follow up - Total Annihilation: 4 AoE BRV + Split HP 3x
Because of his kit design, he can be a unit you swap out for a friend unit right away so when he comes back the enemies will probably be at a low enough threshold where he can hit the ground running with follow ups
Oblivion (BT) grants him his burst effect that gets stronger as the enemies get weaker.
While it does offer BRV DMG Limit up, he doesn't offer BRV DMG up so make sure to make up for it somehow
Dark Obsessions (FR) removes enemy buffs, gives them some debuffs to help setup his Force Conditions:
Attack an enemy with no buffs (40%)
He will gain an extra 10% when enemies are below 80% mHP and another 10% for when they're below 50%.
The highest FR bonus he can grant then is 60% and that's when enemies are already half dead.
For comparison Lilisette who just came out gives up to 70% ALL THE TIME for just exisiting and having another debuffing call on hand at worst
Team Synergy and Extra Notes
Pair him with another FR user for better bonuses ALL the time unless the other allies joining him bring A LOT of damage to help drop enemies below 50%
To reiterate his gameplan he's not good while enemies are above 80%
Once enemies are below 80% he gets better and can dish out up to 8 HP attacks on 2 targets consistently
When enemies are below 50% he can deal 14 - 16 HP attacks on 2 targets which is much better
Because of this, he's not very strong in some commonly used teams such as Supercharging teams (Hope, Aerith FRs)
He likes fights with minions that can be damaged as dropping them to 50% isn't too much of a challenge to unlock his LD follow up, however the bulk of his damage is single target (S1 is full single target, S2 offers 2 splash attacks and the other 2-6 attacks are single target, EX has 4 attacks that hit non-targets and 9 hit the main target, LD offers 4 attacks on non-targets while 8 hit the main target) meaning while you're aiming at an enemy below 50% they are very likely to die first and if HP wasn't juggled properly he will lose significant firepower against the other enemies which will slow him down considerably.
Having no access to BRV gains means he's at the mercy of his BRV hits so make sure you either boost his BRV damage or help him build/maintian BRV through Sherlotta BT, Cait Sith LDCA, Iroha in party or LDCA, Snow BT effect or similar effects.
BRV shields make him suffer, HP shields he's ok with as he can still steal BRV