Character Notes & RecommendationsHave updates or suggestions? Contact us via Reddit or Discord, find our info Behind the Scenes!
Note that Arciela's crystal 54 passive is behaving oddly. Normally it should grant 20% ATK & 40% mBRV to the party, but in a full 3 ally party, it is granting 60% ATK & 120% mBRV. The infographic reflects this and more details can be found on Rem's Reddit post.
After using an HP attack and returning to 0 BRV (outside of mBRV Floor, BRV gains and BRV Retain effects) or being broken leaves you below iBRV. Normally it takes 5T to return to iBRV, but Arciela's Fast Cast buff speeds this up to 1T (so BRV emptied -> turn passes -> up to iBRV)
This was useful when she debuted but is obselete now with how many ways there are to avoid being empty after turns
Summon Board Passive selections:
Odin choose 4 / 6 / 7
Bahamut choose 3 / 4 / 6
Ifrit, Shiva, Ramuh, Brothers 4 / 5 / 7
Leviathan, Pandemonium, Diabolos, Alexander 4 / 5 / 6
For more details and help with summons, check Summon Hub!
Sphere RecommendationsNOTE: The sphere letters below are hyperlinked to our Sphere Hub which lists all available spheres sorted by effect!
A Sphere - BRV DMG is best (even a refined Kuja sphere is fine), but ATK is also great. Tons of options are open for this slot.
C Sphere - Focus on ATK or battery spheres. Her own or Sherlotta is fine for her, but certainly Alphinaud or Maria is best.
E Sphere - Focus on relevant spheres… Best choices are Amidatelion or Fujin. While Kefka or Seymour are premium for her, those belong on primary damage dealers. Avoid “Debuff Inflicting Spheres” (like Ultimecia or Vincent) at all costs, as the generic debuff is a waste of space and in certain team comps may disrupt her HP Attack Disable.
Team Synergy Notes
Arciela’s LD call debuff does not boost the caller’s HP damage, it just stops BRV gains
Arciela is a very flexible support debuffer hybrid that can round out any balanced party
Note that her AA is amazing alongside a unit that grants free skill uses like Rem or Onion Knight in long winded fights
Removable Passives (to remove if you run out of CP space)
Chain Bonus (garbage & never relevant)
Mighty BRV Attack+ (Descension)
BRV Attack+ (Ascension) Up
Kit Overview tl;dr
aura, support, hp silence, battery, healing, prevent enemy brv gain, magic attacker, ff11