Spheres Hub

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Spheres tl;dr: Remnants of the CHAOS era when their boosts were more relevant, most spheres act as a very minor improvement to a character which makes your character feel more special for you to use. You get a sphere when you realize and max limit break + level an EX weapon to max (it becomes purple).

Spheres are just to make your favorites look better, though in certain cases, as noted below, can expand role coverage

Role Expansion

...which can be helpful to meet a Lufenia orb condition or just slightly expand your character to shore up something you wanted your team to minimally have
C slotHeal vs Broken
C Slot Heal on Crit
C SlotHeal on Weak
E slotDispel on Break
E slotPoison
E slotPoison

All characters want ATK or BRV DMG up, both are very effective, other stats are not relevant

Note on ATK vs Physical/Magic/Melee/Ranged ATK vs BRV DMG

Raw ATK boosts effect battery and HP Poison DMG while other listed stats will not.

Party ATK & mBRV +5%

(The strongest generic spheres)
3T buffing
with 5+ buffs
3T broken
3T crit