Transcendence Tier 6

Reminder: Avoid claiming your BT tokens from the Rewards menu, they do NOT expire! Simply wait until there is a BT you want to claim!

For general information on Transcendence, please read our Transcendence FAQ!

You do not need to complete prior Transcendence stages to attempt this stage!

Left Crucible vs Aggressive Turtle & Sand Kraken

Enemy: Sand Kraken & Aggressive Turtle (Dissidia Compendium)

Orb Timeline:

-1 count per ally action, -2 count per enemy turn 

Break via effect/debuff: +8 count

Poison/Sap damage from debuff: +5 count

Black Crystal required in party

Fight Notes

This fight was brought to you by those ASMR seafood eating videos. CHOMP CHOMP!

Black Crystal Suggestions: Caius, Auron, Iroha, Golbez, Leon, Gladio, Shadow, Zack, Kimahri, Kefka, Garland (better used in T2)

Orb Suggestions: Caius (only character that can trigger the first condition, but the second condition is more than enough for teams), Faris/RF sphere, Leon, Kimahri, more suggestions/calls can be found on Dissidia.dev!

Fight mechanics:

General Team Themes to counter the stage:

Boss abilities to watch out for:

Right Crucible vs Bastion Giant

Enemy: Bastion Giant (Dissidia Compendium)

Orb Timeline:

-1 count per ally action, -2 count per enemy turn 

Launch 3 consecutive player turns: +15 count

Yellow Crystal required in party

Fight Notes

This fight was brought to you by Transformers, castle in disguise!

Yellow Crystal Suggestions: Selphie, Quistis, Tifa (likely locked in T4), Layle (likely locked in T3), Keiss (likely locked in T1), Ardyn, Y'shtola, Desch

Orb Suggestions: Selphie, Raines, Tifa, Layle, otherwise you need launch calls like Cloud, Dark Knight Cecil, Layle (both of his), Ramza, Relm w/ Pande summon, Fang, Keiss, or Raines (if you locked him in T5 for some reason)

Fight mechanics:

General Team Themes to counter the stage:

Boss abilities to watch out for:

Reckoning vs 2x Argent Officiant & 2x Purpure Mantis

Enemy: Argent Officiant & Purpure Mantis (Diss. Compendium)

Orb Timeline:

-1 count per ally action, -2 count per enemy turn 

Wave 1

Inflict 8+ debuffs in a turn +8 count

Fight Notes

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Fight mechanics:

General Team Themes to counter the stage:

Choose between 2 specific strategies. This is near required due to the limited selection of viable debuff heavy characters we have access to at release

Boss abilities to watch out for:

Note: While FR and damage dealers have skyrocketed damage dealt, you still probably want to bring some debuffs or have Auron solo as his counters are much stronger, apply a debuff and he keeps himself safe. Just be careful on the first wave and feel free to use a level 50 summon to help ignore their mechanics below 50%

Creative & Unique Runs of the Reckoning stage from JP players

ガスティのゲームチャンネル using LDs only Auron, Lenna, & Yuffie with calls to Amidatelion / Faris / Caius

にくまきアスパラ using LDs only Setzer, Raines, & Yuffie with calls to Amidatelion / Garnet / Faris